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Square Enix President Proclaims Quality Over Quantity As Lineup Gets Trimmed

Square Enix President Proclaims Quality Over Quantity As Lineup Gets Trimmed

隨着陣容的削減,史克威爾艾尼克斯總裁宣稱質量勝於數量
Benzinga ·  01/19 15:31

Square Enix Holdings Co Ltd (OTC:SQNXF) is undergoing a strategic shift in its game development approach, aiming to release fewer titles but explore a more diverse range of genres, according to the company's president, Takashi Kiryu.

史克威爾艾尼克斯控股有限公司(場外交易代碼:SQNXF)總裁桐生隆表示,該公司正在進行遊戲開發方法的戰略轉變,目標是減少遊戲發行量,但探索更多樣化的遊戲類型。

In a recently published English-translated investor Q&A from November (via IGN), Kiryu addressed concerns about the company's limited portfolio diversity and its need for stronger marketing.

在最近發佈的11月(通過IGN)英文翻譯的投資者問答中,Kiryu談到了對該公司投資組合多樣性有限及其需要加強營銷的擔憂。

See Also: Can Square Enix Recover $2B Value Drop After 'Final Fantasy 16' Release?

另見:《最終幻想16》發行後,史克威爾艾尼克斯能否挽回20億美元的跌幅?

Kiryu candidly admitted Square Enix has been somewhat reliant on the success of RPG franchises like Dragon Quest and Final Fantasy, stating: "We have tended to be overly reliant on certain gameplay styles or genres."

桐生坦率地承認,史克威爾艾尼克斯在某種程度上依賴於《勇者鬥惡龍》和《最終幻想》等角色扮演遊戲系列的成功,他說:“我們往往過於依賴某些遊戲風格或類型。”

He noted the evolving tastes of gamers, emphasizing customers now enjoy a broader range of genres. The president highlighted the success of Powerwash Simulator, a game well-suited for casual play, as evidence the market is shifting.

他指出了遊戲玩家品味的不斷變化,強調客戶現在喜歡更廣泛的遊戲類型。總統強調了Powerwash Simulator的成功,這是一款非常適合休閒遊戲的遊戲,這證明了市場正在發生變化。

To adapt to these changes, Kiryu expressed a commitment to strengthening internal development capabilities and potentially making acquisitions.

爲了適應這些變化,桐生表示致力於加強內部開發能力,並可能進行收購。

He stated: "I want to structure our development function so that we are able to ensure higher quality from each title by slimming down our lineup."

他說:“我想調整我們的開發職能,這樣我們就能通過精簡陣容來確保每款遊戲的質量更高。”

Recognizing the industry's shift toward a divide between blockbuster and indie titles, Kiryu acknowledged Square Enix's position "somewhere in the middle." He hinted at moving away from the company's habit of producing numerous mid-budget RPGs that failed to make a significant impact.

Kiryu意識到該行業正在向大片和獨立遊戲之間的鴻溝轉變,因此承認史克威爾艾尼克斯的地位 “處於中間位置”。他暗示要擺脫公司製作大量未能產生重大影響的中等預算角色扮演遊戲的習慣。

Looking ahead to 2024, Square Enix has upcoming releases like Foamstars and Visions of Mana, along with a remake of Dragon Quest 3 and the highly anticipated Dragon Quest 12.

展望2024年,史克威爾艾尼克斯即將推出諸如Foamstars和Visions of Mana之類的作品,以及重製版《勇者鬥惡龍3》和備受期待的《勇者鬥惡龍12》。

The company is also exploring innovative technologies like AI content creation and remains involved in blockchain technology.

該公司還在探索人工智能內容創作等創新技術,並繼續參與區塊鏈技術。

Read Next: Square Enix Sets Sights On Studio Expansion And Acquisitions As Sales Dip In 2023 Fiscal Year

繼續閱讀:隨着 2023 財年銷售額的下降,史克威爾艾尼克斯將目光投向了工作室擴張和收購

Photo: Tada Images on Shutterstock.

照片:Shutterstock 上的 Tada Images。

声明:本內容僅用作提供資訊及教育之目的,不構成對任何特定投資或投資策略的推薦或認可。 更多信息
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