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Electronic Arts Q2 Earnings Highlights: Record FIFA Video Game Franchise Sales, Q3 Guidance And More

Electronic Arts Q2 Earnings Highlights: Record FIFA Video Game Franchise Sales, Q3 Guidance And More

藝電第二季度收益亮點:創紀錄的FIFA視頻遊戲特許經營權銷售,第三季度指導等
Benzinga Real-time News ·  2022/11/01 16:46

Video game company Electronic Arts Inc (NASDAQ:EA) reported second-quarter financial results after market close Tuesday. Here are the key highlights.

電子遊戲公司藝電公司納斯達克(Temasek Holdings:EA)週二收盤後公佈了第二季度財務業績。以下是主要亮點。

What Happened: Electronic Arts reported second-quarter bookings of $1.754 billion, down from last year's $1.851 billion total, according to Benzinga Pro data.

發生的事情:根據Benzinga Pro的數據,藝電第二季度的預訂量為17.54億美元,低於去年的18.51億美元。

Net bookings for the trailing 12 months were $7.381 billion, up 4% year-over-year.

前12個月的淨預訂量為73.81億美元,同比增長4%。

Live services were up 7% year-over-year, representing 73% of total net bookings over the last 12 trailing months.

直播服務同比增長7%,佔過去12個月總淨預訂量的73%。

EA had more than 600 million active accounts at the end of the second quarter.

截至第二季度末,藝電的活躍賬户超過6億。

In the second quarter, EA released FIFA 23, which the company said was the most successful launch in franchise history. FIFA 23 was played by 10.3 million people in the first week of its release. Four weeks after the game's release, units sold are up 10% compared to FIFA 22.

第二季度,藝電發佈了國際足聯23,該公司表示,這是特許經營歷史上最成功的一次推出。FIFA 23在發佈的第一週就有1030萬人觀看。這款遊戲發佈四周後,銷量比FIFA 22增加了10%。

"In Q2, EA delivered strong engagement and deeply immersive experiences across our portfolio, with new EA SPORTS titles and multi-platform live services powering the business," EA CEO Andrew Wilson said. "More people than ever before are turning to games as their primary platform for social connection and creativity."

在第二季度,EA在我們的產品組合中提供了強大的參與度和深度身臨其境的體驗,新的EA體育賽事和多平臺直播服務為業務提供了動力,EA首席執行官表示安德魯·威爾遜説。“比以往任何時候都更多的人將遊戲作為社交和創造力的主要平臺。”

EA CFO Chris Suh called the second quarter a "solid quarter" and said the company delivered on its revenue and profit commitments.

EA CFO克里斯·蘇稱第二季度是一個“穩健的季度”,並表示該公司兑現了收入和利潤承諾。

Related Link: It Begins With Iron Man; Electronic Arts To Develop 3 Games Inspired By Marvel Comics

相關鏈接:從鋼鐵俠開始;電子藝界以漫威漫畫為靈感開發3款遊戲

What's Next: For the third quarter, EA is guiding for revenue in a range of $1.825 billion to $1.925 billion and a net income of $120 million to $164 million.

接下來是什麼:藝電預計第三季度營收在18.25億美元至19.25億美元之間,淨收入在1.2億美元至1.64億美元之間。

Third-quarter net bookings are expected to be in the range of $2.425 billion to $2.525 billion.

第三季度的淨預訂量預計在24.25億美元到25.25億美元之間。

For the full fiscal year, EA is guiding for revenue of $7.55 billion to $7.75 billion and net income in a range of $871 million to $934 million.

藝電預計整個財年的營收在75.5億至77.5億美元之間,淨收入在8.71億至9.34億美元之間。

Full-year net bookings are expected to be in the range of $7.65 billion to $7.85 billion, up 2% to 4% year-over-year.

預計全年淨預訂量將在76.5億美元至78.5億美元之間,同比增長2%至4%。

Earnings per share for the full year are expected to be in the range of $3.11 to $3.34.

預計全年每股收益將在3.11美元至3.34美元之間。

"With EA's unrivaled IP, talented teams and growing player network, we are well-positioned to lead the future of entertainment," Wilson said.

威爾遜説:“憑藉藝電無與倫比的知識產權、才華橫溢的團隊和不斷壯大的玩家網絡,我們有能力引領娛樂業的未來。”

EA Price Action: Electronic Arts shares were down 2.27% to $123.40 in after-hours trading Tuesday.

EA價格操作:藝電股價週二在盤後交易中下跌2.27%,至123.40美元。

Read Next: What Analysts Are Saying About EA

接下來閲讀:分析師對藝電的看法

Photo: Sergei Elagin via Shutterstock

圖片:謝爾蓋·埃拉金通過Shutterstock

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