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20 Years To Remake? Square Enix Grapples With Final Fantasy 6's Epic Scope

20 Years To Remake? Square Enix Grapples With Final Fantasy 6's Epic Scope

重制还有20年?史克威尔艾尼克斯努力应对最终幻想6的史诗范围
Benzinga ·  01/29 12:29

Yoshinori Kitase, the director of Final Fantasy 6, has mentioned that a remake of the game, similar to Final Fantasy 7's, could potentially take around 20 years to complete.

《最终幻想6》的导演北濑义则提到,该游戏的重制版,类似于《最终幻想7》,可能需要大约20年才能完成。

In a translated interview shared by Twitter user Genki, Kitase, currently a vice president at Square Enix Holdings Co., Ltd (OTC:SQNXF), acknowledged the desire for a Final Fantasy 6 remake but expressed doubts about its feasibility.

在推特用户元气分享的一次翻译采访中,现任史克威尔艾尼克斯控股有限公司(场外交易代码:SQNXF)副总裁的北濑承认希望重制最终幻想6,但对其可行性表示怀疑。

He emphasized the game's depth, with extensive content and numerous characters, stating that it would require twice the development time of Final Fantasy 7 Remake, IGN reported.

据IGN报道,他强调了该游戏的深度,内容丰富,角色众多,并表示开发时间将是《最终幻想7重制版》的两倍。

Despite the interest within Square Enix to work on a Final Fantasy 6 remake, Kitase deferred consideration until Final Fantasy 7 Remake Trilogy concludes. Final Fantasy 7 Rebirth, the second entry in the Remake Trilogy, is set to release on Feb. 29, 2024, continuing the journey of Cloud and his companions beyond Midgar.

尽管史克威尔艾尼克斯有兴趣制作《最终幻想6》重制版,但北濑将考虑推迟到最终幻想7重制三部曲结束之后。《最终幻想7重生》是重制三部曲的第二部作品,定于2024年2月29日上映,延续了克劳德和他的同伴们超越米德加的旅程。

Hironobu Sakaguchi, the creator of Final Fantasy, elaborated on the difficulty of remaking Final Fantasy 6 due to its original pixel art and 2D format, requiring a complete overhaul of the story and graphics.

《最终幻想》的创作者坂口宏信详细阐述了重制最终幻想6的难度,这是由于其原始的像素艺术和2D格式,需要对故事和画面进行全面的改进。

Notably, Sakaguchi himself expressed eagerness for the remake, asking, "Won't you release it a little sooner?"

值得注意的是,坂口本人表达了对翻拍的渴望,他问道:“你不会早点发布吗?”

The challenges mentioned for Final Fantasy 6's remake, such as changes to the story, world, and graphics, are reminiscent of those faced by the Final Fantasy 7 Remake. The latter game introduces new locations, characters, and features, showcasing Square Enix's willingness to adapt and modernize the original content.

《最终幻想6》重制版中提到的挑战,例如故事、世界和画面的变化,让人想起《最终幻想7重制版》所面临的挑战。后一款游戏引入了新的地点、角色和功能,展示了史克威尔艾尼克斯对原创内容进行改编和现代化的意愿。

Kitase says a Final Fantasy VI Remake like FF7R would take around 20 years to make! #FF6
He says he gets a lot of requests for it from fans, media & from people in the company so he is sad that he can't confirm it. He said there would be too much content and characters. pic.twitter.com/ivTbXoILiE

— Genki (@Genki_JPN) January 29, 2024

北濑说,像 FF7R 这样的《最终幻想 VI 重制版》大约需要 20 年才能制作!#FF6
他说,他收到了很多粉丝、媒体和公司内部人士的要求,所以他为无法确认而感到难过。他说内容和角色会太多了。pic.twitter.com/ivtbxoilie

— 元气 (@Genki_JPN) 2024 年 1 月 29 日

Read Next: Final Fantasy Producer Naoki Yoshida On Consoles: 'I Wish There Was Only One'

继续阅读:《最终幻想》制片人吉田直树谈游戏机:“我希望只有一个”

Image credits: Matthieu Tuffet on Shutterstock.

图片来源:Shutterstock 上的 Matthieu Tuffet。

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