First A-share company, 37 Entertainment (002555.SZ) plans to pay dividends four times a year
Capped at 1.5 billion for the whole year
37 Interactive Entertainment Network Technology Group Co., Ltd. Earnings Missed Analyst Estimates: Here's What Analysts Are Forecasting Now
37 Interactive Entertainment Network Technology Group Co., Ltd. (SZSE:002555) missed earnings with its latest full-year results, disappointing overly-optimistic forecasters. It wasn't a great res
Analyze the profit growth logic of 37 Entertainment (002555.SZ) under the three-pronged approach of dividends, increase in holdings, and repurchases
Recently, 37 Mutual Entertainment released its 2023 annual report and performance forecast for the first quarter of 2024. According to the announcement, the company achieved operating income of 16.547 billion yuan and net profit to mother of 2,659 billion yuan in 2023; revenue is expected to increase by more than 25% year-on-year in the first quarter of 2024, and net profit to mother is estimated to be 600 million yuan to 650 million yuan, an increase of 30%-40% over the previous month. In particular, it is worth mentioning that 37 Mutual Entertainment also stated that it plans to increase the frequency of dividends from once every six months to once every quarter, with no more than 500 million yuan per instalment, with a total dividend of no more than 1.5 billion yuan, making it the first A-share company
37 Entertainment (002555.SZ): The subsidiary plans to invest in Qianxing Zhiqing Fund
Gelonghui, April 16 | 37 Entertainment (002555.SZ) announced that its wholly-owned subsidiary, Anhui Taiyun Investment Management Co., Ltd. plans to invest in Guangdong Qianxing Zhiqing Venture Capital Partnership (Limited Partnership) (“Qianxing Zhiqing Fund”). Qianxing Zhiqing Fund was founded by Qianxing Capital Management (Hengqin) Co., Ltd. (“Qianxing Capital”) and Deng Zhiyi. The manager of Qianxing Zhiqing Fund is Qianxing Capital. The tentative target total subscription size of Qianxing Zhiqing Fund is RMB 31 million. Anhui Taiyun, a wholly-owned subsidiary of the company, plans to invest no more than 3,00 with its own capital as a limited partner
Galaxy Securities: The distribution cycle for imported game versions was significantly shortened in April
At present, pessimism has been fully released, and the trend of valuation repair is obvious. Combining AIGC-related technological breakthroughs may increase the productivity level of the entire game industry in the long term.
Here's What 37 Interactive Entertainment Network Technology Group's (SZSE:002555) Strong Returns On Capital Mean
If we want to find a stock that could multiply over the long term, what are the underlying trends we should look for? Typically, we'll want to notice a trend of growing return on capital employed (RO
In March, domestic game versions were released, and a total of 107 games owned by companies such as China Qingbao (300052.SZ) and Gbit (603444.SH) were approved
On March 29, the State Press and Publication Administration released approval information for domestic online games for March 2024. A total of 107 games were approved. These include “Starting from Zero: Dream” and “Falling Cherry Blossoms 2: Chapter of Senraku” by Zhongqingbao (300052.SZ).
Organization: If “AI Generates 3D” breaks through, implementation will benefit four directions at the level of the game industry
“AI-generated 3D” is a part of this year's generative AI development that has had an important impact on the game circuit. In particular, the current continuous accumulation of 3D data assets and technology, and the rapid development of “AI-generated video”.
Huajin Securities: Leading game companies increase UGC or become a definitive racetrack
The Zhitong Finance App learned that Huajin Securities released a research report stating that based on generative AI and decision-making AI technology, GiiNex can support the full life cycle requirements of games from development to operation, and its UGC empowerment has already been launched in its party game “Yuanmeng Star”. Leading companies in the industry have increased their UGC layout, based on the high degree of freedom of players' creativity; they are teaming up with high-quality IPs to develop playability and enable the development of the game industry. Follow popular game titles as well as the development of high-quality IPs and related collaborations. Recommended attention: Tencent Holdings (00700), NetEase S (09999), Perfect World (002)
Estimating The Intrinsic Value Of 37 Interactive Entertainment Network Technology Group Co., Ltd. (SZSE:002555)
Key Insights Using the 2 Stage Free Cash Flow to Equity, 37 Interactive Entertainment Network Technology Group fair value estimate is CN¥18.01 Current share price of CN¥18.96 suggests 37 Interactive
Everbright Securities: Sorting through the GDC agendas of many domestic and foreign giants is guiding which industry direction?
The Zhitong Finance App learned that Everbright Securities released a research report saying that on March 18-22, GDC 2024 will be held in San Francisco, USA, which is expected to attract the attention of the gaming industry and market. GDC covers a variety of cutting-edge game themes, and focuses on the trend of combining AI and other technologies with games. Domestic and foreign industry giants fully participated in showcasing their forward-looking research results in game technology, game planning & product case experiences, etc. 1) Pioneering new technology guides the development trend of the game industry, and is expected to open up room for imagination in the development of the industry. If the display exceeds expectations, it is expected to drive thematic trends in the game industry. 2)
Is Now The Time To Look At Buying 37 Interactive Entertainment Network Technology Group Co., Ltd. (SZSE:002555)?
While 37 Interactive Entertainment Network Technology Group Co., Ltd. (SZSE:002555) might not have the largest market cap around , it saw a double-digit share price rise of over 10% in the past co
Cinda Securities: The February edition was issued, and the gaming sector is expected to usher in a valuation repair
Cinda Securities released a research report saying that in February, domestic game versions were announced, and a total of 111 products were approved, the number stabilized at 100+, and the normalization of version numbers progressed smoothly; in addition, version information updates for 5 products were also announced.
37 Interactive Entertainment Network Technology Group's (SZSE:002555) Five-year Earnings Growth Trails the Decent Shareholder Returns
37 Interactive Entertainment Network Technology Group Co., Ltd. (SZSE:002555) shareholders might be concerned after seeing the share price drop 16% in the last quarter. But that doesn't change the
Here's Why 37 Interactive Entertainment Network Technology Group (SZSE:002555) Can Manage Its Debt Responsibly
Warren Buffett famously said, 'Volatility is far from synonymous with risk.' So it might be obvious that you need to consider debt, when you think about how risky any given stock is, because too much
37 Entertainment (002555.SZ) has spent 101 million yuan to buy back 5.666 million shares
37 Entertainment (002555.SZ) issued an announcement. As of January 31, 2024, the company has repurchased shares...
Everbright Securities: How can “Phantom Beast Paru”'s rapid popularity provide guidance for the gaming industry?
The Zhitong Finance App learned that Everbright Securities released a research report saying that although the popularity of “Phantom Beast” is due to social media communication, its key innovations that focus on user needs, rational gameplay, and the interaction and user experience with detailed design are at the core of its competitiveness, and its sales are expected to continue to increase in the future. As the first hit in '24, “Phantom Beast Paru” can guide the game industry: 1) Players will still give clear positive feedback on the fun creation of gameplay, and other innovative gameplay in the game industry is also expected to be recognized; 2) Micro-innovation is still a direction with strong execution and a high win rate.
37 Interactive Entertainment Network Technology Group Co., Ltd. (SZSE:002555) Adds CN¥1.8b in Market Cap and Insiders Have a 40% Stake in That Gain
Key Insights Insiders appear to have a vested interest in 37 Interactive Entertainment Network Technology Group's growth, as seen by their sizeable ownership The top 20 shareholders own 50% of the c
In January 2024, domestic online game versions were released, and a total of 115 games were approved by Tencent (00700) and other companies
On January 26, the State Press and Publication Administration released approval information for domestic online games for January 2024. A total of 115 games were approved.
37 Entertainment (002555.SZ): Achieved overseas revenue of 3,027 billion yuan in the first half of 2023, accounting for 39.01% of revenue
Gelonghui, January 19 | 37 Entertainment (002555.SZ) said on the investor interactive platform that the company continues to deepen its “boutique, diversification and globalization” strategy and achieved overseas revenue of 3,027 billion yuan in the first half of 2023, accounting for 39.01% of revenue. The company resolutely prevents minors from becoming addicted to online games, effectively protects the physical and mental health of minors, and has built an anti-addiction system for minors throughout the research and operation process. The target positioning and user groups of the company's non-functional game products are focused on adult users.
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