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Touchpoint Group Launches Touchpoint.Games for Virtual Game Development

Touchpoint Group Launches Touchpoint.Games for Virtual Game Development

Touchpoint Group推出Touchpoint.虛擬遊戲開發遊戲
GlobeNewswire ·  2022/02/08 09:20

MIAMI, Feb. 08, 2022 (GLOBE NEWSWIRE) -- Touchpoint Group Holdings, Inc. (OTCQB: TGHI), a media and digital technology holding company, today announced the launch of Touchpoint.Games, the Company's new game division, with an initial focus on aerial esports competitions including the development of VR games for the Company's AIR RACE subsidiary.

邁阿密,2022年2月8日(環球通訊社)-媒體和數字技術控股公司Touchpoint Group Holdings,Inc.(OTCQB:TGHI)今天宣佈推出Touchpoint.Games,這是該公司的新遊戲部門,最初專注於空中體育比賽,包括為公司的航空比賽子公司開發VR遊戲。

Touchpoint.Games is developing games for popular platforms such as Oculus, Steam, Amazon Luna, Google Play, iOS gaming, and Origin. The games are being built on the leading developer platforms, including Adobe Animate, Unity, Android Studio, Pygame, Unreal Engine, and Pixel Game Maker MV.

Touchpoint.遊戲正在為流行的平臺開發遊戲,如Oculus、Steam、亞馬遜露娜、Google Play、iOS遊戲和Origin。這些遊戲建立在領先的開發者平臺上,包括Adobe Animate、Unity、Android Studio、PyGame、虛幻引擎和Pixel Game Maker MV。

The launch of Touchpoint.Games follows the Company's recently announced partnership with AppSwarm, Corp. (OTC: SWRM) to develop non-fungible token (NFT) ecosystem around projects involved in metaverse gaming that hold both virtual and real-life uses. Touchpoint.Games will focus on integrating NFT access passes, digital assets for in-game use, virtual characters, and Play2Earn rewards around their game environments and platforms.

在推出Touchpoint.Games之前,該公司最近宣佈與AppSarm公司(場外交易代碼:SWRM)建立合作伙伴關係,圍繞虛擬世界遊戲項目開發不可替代令牌(NFT)生態系統,這些虛擬世界遊戲既有虛擬用途,也有現實用途。Touchpoint:遊戲將專注於整合NFT訪問通行證、供遊戲內使用的數字資產、虛擬角色以及圍繞其遊戲環境和平臺的Play2Earn獎勵。

Touchpoint.Games plans to leverage its live AIR RACE event to develop aerial gaming competitions utilizing advanced aerial mobility vehicle assets in virtual games. In addition to its own game development, Touchpoint.Games will explore a growth strategy through game acquisition and development collaborations.

Touchpoint.Games計劃利用其現場直播的空中比賽活動,在虛擬遊戲中利用先進的空中機動車輛資產開發空中游戲比賽。除了自己的遊戲開發,Touchpoint.Games還將通過遊戲收購和開發合作探索一種增長戰略。

AIR RACE World Championship is a race format originally developed by Red Bull as the Red Bull Air Race. It was founded in 2003 and has hosted 94 championship series races around the globe. It has attracted viewers in 187 countries and has been broadcast to an audience of over 230 million viewers with over 2.3 billion media impressions worldwide in its most recent season. It is the largest live spectator sports event in the world attracting over 1 million spectators to a single air race on multiple occasions in cities such as Porto and Barcelona.

空中比賽世界錦標賽是一種比賽形式,最初由紅牛發展為紅牛空中比賽。它成立於2003年,已經在全球舉辦了94場錦標賽系列賽。該劇吸引了187個國家的觀眾,最近一季已經向超過2.3億觀眾播出,全球媒體印象超過23億次。這是世界上最大的現場觀眾體育賽事,在波爾圖和巴塞羅那等城市多次吸引了100多萬觀眾觀看一場空中比賽。

Spencer Christopher, CTO of Touchpoint Group, commented, "Esports is the most viewed competitive entertainment in the world, and the AIR RACE World Championship has set records for in person attendance. It's the perfect marriage of digital and physical and I am incredibly excited about the opportunity we have right now at Touchpoint. We've seen entire economies flourish out of AAA game titles, with marketplaces such as Valves Steam leading the way through their titles like Counter Strike and Dota. As a result, we believe Touchpoint.Games will transform our established Touchpoint Connect platform."

Touchpoint Group的首席技術官斯賓塞·克里斯托弗(Spencer Christopher)評論説:“電子競技是世界上收視率最高的競技娛樂項目,空中競賽世界錦標賽的上座率也創下了紀錄。這是數字和實體的完美結合,我對Touchpoint現在擁有的機會感到難以置信的興奮。我們已經看到整個經濟從AAA級遊戲中蓬勃發展,Valves Steam等市場在Counter Strike和Dota等遊戲中處於領先地位。因此,我們相信Touchpoint是我們現在擁有的機會。我們看到了AAA級遊戲的蓬勃發展,Valves Steam等市場引領着它們的遊戲,如Counter Strike和Dota。因此,我們相信Touchpoint

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About Touchpoint Group Holdings.

關於Touchpoint Group Holdings。

Touchpoint Group Holdings Inc. is a media and digital technology acquisition and software company. For more information, see   

Touchpoint Group Holdings Inc.是一家媒體和數字技術收購和軟件公司。有關詳細信息,請參閲

Safe Harbor Statement

安全港聲明

This news release may contain "forward-looking" statements. These forward-looking statements are only predictions and are subject to certain risks, uncertainties and assumptions that could cause actual results to differ from those in the forward looking-statements. Potential risks include such factors as the inability to enter into agreements with parties with whom we are in discussions, the uncertainty of consumer demand for the Company's products, as well as additional risks and uncertainties that are identified and described in the Company's SEC reports. Actual results may differ materially from the forward-looking statements in this press release. Statements made herein are as of the date of this press release and should not be relied upon as of any subsequent date. The Company does not undertake, and it specifically disclaims, any obligation to update any forward-looking statements to reflect occurrences, developments, events or circumstances after the date of such statement.

本新聞稿可能包含“前瞻性”陳述。這些前瞻性陳述只是預測,受某些風險、不確定因素和假設的影響,這些風險、不確定因素和假設可能導致實際結果與前瞻性陳述中的結果不同。潛在風險包括無法與我們正在洽談的各方達成協議、消費者對該公司產品需求的不確定性,以及在該公司的“美國證券交易委員會”報告中確定和描述的其他風險和不確定性。實際結果可能與本新聞稿中的前瞻性陳述大不相同。本文中所作的陳述是截至本新聞稿發佈之日的陳述,不應以任何後續日期為依據。該公司不承擔、也特別不承擔更新任何前瞻性陳述以反映此類陳述日期後發生的事件、事態發展、事件或情況的任何義務。

Contact

聯繫人

Crescendo Communications, LLC
212-671-1021
tghi@crescendo-ir.com

Crescendo Communications,LLC
212-671-1021
郵箱:tghi@crescendo-ir.com


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