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i3 Provides Corporate Update

GlobeNewswire ·  2021/12/02 11:12

TORONTO, Dec. 02, 2021 (GLOBE NEWSWIRE) -- i3 Interactive Inc. ("i3" or the "Company") (CSE: BETS) (FRA: F0O3) (OTC:BLITF) – is pleased to provide a corporate update to its patient shareholders.

多倫多,2021年12月2日(GLOBE NEWSWIRE)——i3 Interactive Inc.(“i3” 或 “公司”)(CSE:BETS)(FRA:F0O3)(場外交易代碼:BLITF)——很高興向其耐心股東提供公司最新情況。

i3's strategy remains as it was when the company was formed: assemble an experienced management team to build an online gaming presence globally. Since inception the Company has had several key developments towards this goal. Starting with key markets of focus in the United States, Canada, and India, the Company has made progress that will continue to drive growth in these markets and serve as a springboard into additional markets as the foundation continues to set. These initial markets were chosen based on current opportunity, future potential, regulatory posture and relevant management experience. i3 has put together an executive team with over 100 years of online gaming experience, launching and operating companies and brands in these specific markets, among others, and have subsequently assembled operations teams with commensurate experience.

i3的戰略保持了公司成立時的樣子:組建一支經驗豐富的管理團隊,在全球範圍內建立在線遊戲業務。自成立以來,公司在實現這一目標方面取得了多項關鍵進展。從美國、加拿大和印度的重點市場開始,該公司已經取得了進展,這些進展將繼續推動這些市場的增長,並在基礎不斷奠定基礎時成爲進入更多市場的跳板。這些初始市場是根據當前機會、未來潛力、監管態勢和相關管理經驗選擇的。i3組建了一支擁有100多年在線遊戲經驗的高管團隊,在這些特定市場推出和運營公司和品牌等,隨後組建了具有相應經驗的運營團隊。

With this strategy in mind, i3 in the first instance built out a plan to move into one of the fastest growing online gaming markets in the world in India with a vision to create a destination for the growing number of online gamers looking for entertainment in the skill based online gaming category. The market is still in its early stages yet has already seen several unicorns with the likes of Dream111 and Mobile Premier League2 (MPL) as recent examples, along with other material transactions such as the 50.06% investment by Flutter Entertainment in Junglee Rummy for US$66MM.3 i3 has executed against its strategy by investing in fantasy sports, poker, rummy, and other skill-based games showing unprecedented growth in India. The objective being to create an ecosystem of players engaged in online skill-based gaming entertainment and providing them with a second to none experience across a multitude of gaming products. These investments include:

考慮到這一戰略,i3首先制定了一項計劃,計劃進入印度世界上增長最快的在線遊戲市場之一,其願景是爲越來越多的在線遊戲玩家在基於技能的在線遊戲類別中尋求娛樂的目的地。市場仍處於初期階段,但已經出現了幾隻獨角獸,例如Dream111 和移動英超聯賽2 (MPL)以最近的例子爲例,以及其他重大交易,例如Flutter Entertainment以6,600萬美元的價格對Junglee Rummy進行了50.06%的投資。3 i3違背了其戰略,投資了夢幻體育、撲克、拉米遊戲和其他在印度呈現出前所未有的增長勢頭的技巧類遊戲。目標是創建一個由參與在線技能遊戲娛樂的玩家組成的生態系統,併爲他們在衆多遊戲產品上提供首屈一指的體驗。這些投資包括:

  • BLITZPOKER - which has seen a 51% year-on-year growth in gross gaming revenue4 and 205,000 new players within the last 12 months.
  • BLITZPOOLS - which has exceeded 4,000,000 players, which helps reduce the cost of acquisition per player based on cross selling to BLITZPOKER and other more profitable products offered by i3.
  • BLITZPOKER——博彩總收入同比增長51%4 以及過去 12 個月內新增了 20.5 萬名玩家。
  • BLITZPOOLS-已超過4,000,000名玩家,通過向BLITZPOKER和i3提供的其他更有利可圖的產品進行交叉銷售,這有助於降低每位玩家的收購成本。

As an extension of this strategy, on April 20, 2021, the Company announced the signing of a binding LOI to acquire a leading gaming company in India (the "Target"). On May 14, 2021, the Company completed the initial funding commitment of US$5,000,000. Since then, the Company had been working diligently with the Target executive on an acquisition structure with a satisfactory valuation factoring in the Target's rapid growth and ultimately agreed i3 would for the time being remain a shareholder in the Target while further discussions continue. Upon conversion of the initial funding into equity of the Target, i3 will own approximately 4.9% of the Target. This initial funding was used by the Target for marketing and branding, specifically in their fantasy, poker, rummy and skill-based games. The Company has informed the Canadian Securities Exchange (the "CSE") that the acquisition of the Target as previously presented has been terminated and is the midst of finalizing its annual information form, which will allow the trading halt to be lifted in the coming days.

作爲該戰略的延伸,該公司於2021年4月20日宣佈簽署一項具有約束力的意向書,以收購印度一家領先的遊戲公司(“目標”)。2021年5月14日,公司完成了500萬美元的初始融資承諾。從那時起,考慮到目標公司的快速增長,公司一直在努力與塔吉特高管合作,制定估值令人滿意的收購結構,並最終同意,在進一步討論的同時,i3將暫時繼續是塔吉特的股東。將初始資金轉換爲目標股權後,i3將擁有目標公司約4.9%的股份。這筆初始資金被Target用於營銷和品牌推廣,特別是在他們的幻想、撲克、拉米遊戲和基於技能的遊戲中。該公司已通知加拿大證券交易所(“CSE”),先前提出的對塔吉特的收購已終止,並且正在敲定其年度信息表,這將允許在未來幾天內取消交易暫停。

In parallel to the investment in the Target, i3 had already been aggressively growing its own ecosystem of online gamers by way of its majority acquisition of what is now BLITZPOKER, one of the fastest growing online poker companies in India. i3 also acquired a stake in the rapidly growing fantasy sports market by way of its investment in what is now BLITZPOOLS. i3 will provide further updates on both of these businesses in the coming weeks.

在投資塔吉特的同時,i3已經通過收購印度增長最快的在線撲克公司之一BLITZPOKER的多數股權,積極發展自己的在線遊戲玩家生態系統。i3還通過投資現在的BLITZPOOLS收購了快速增長的幻想體育市場的股份。i3將在未來幾周內提供這兩項業務的進一步更新。

Further and in keeping with its strategy to build a loyal player base and provide value across a multitude of products, i3 has entered into an LOI to acquire 100% of one of the top gaming brands in India. Further details of this LOI will be provided in subsequent releases once the Company has completed its due diligence of the target. The Company is excited to move forward with this opportunity as it fits squarely within i3's strategy of building its online ecosystem, which gamers will enjoy and benefit from, as the rewards and service will reflect the loyalty i3 will continue to provide to its customers.

此外,根據其建立忠實玩家群併爲多種產品提供價值的戰略,i3已簽訂意向書,收購印度頂級遊戲品牌之一的100%股份。一旦公司完成對目標的盡職調查,將在後續發佈的新聞稿中提供該意向書的更多細節。該公司很高興能抓住這個機會向前邁進,因爲它完全符合i3建立在線生態系統的戰略,遊戲玩家將享受並從中受益,因爲獎勵和服務將反映i3將繼續向客戶提供的忠誠度。

North America

北美

On March 16, 2021, the Company announced its strategy to enter the US market. i3 and its JV partner, being a large US-facing commercial partner, are able to offer online gambling expertise, including management of online operations, official data feeds, marketing services, trading solutions and a sportsbetting platform. i3 and its JV partner offer land-based casinos a turnkey solution, using the casinos' existing licenses to offer market access and a local brand, to offer online gaming to their existing customer base. i3 and its JV partner continue to identify potential clients for their services in the North American gambling market in line with its North America strategy. i3 and its JV partner have identified several potential clients that are at various stages of discussions and negotiations with these potential partners. As more new US States legalize and regulate sports betting and iGaming, i3 will seek further opportunities in these jurisdictions.

2021年3月16日,公司宣佈了進入美國市場的戰略。i3及其合資合作伙伴是面向美國的大型商業合作伙伴,能夠提供在線賭博專業知識,包括在線運營管理、官方數據源、營銷服務、交易解決方案和體育博彩平台。i3及其合資合作伙伴利用賭場的現有許可證提供市場準入和本地品牌,爲地面賭場提供一站式解決方案,以向其現有客戶群提供在線遊戲。i3 及其合資合作伙伴繼續認同根據其北美戰略,在北美賭博市場上提供服務的潛在客戶。i3及其合資合作伙伴已經確定了幾位潛在客戶,這些客戶正處於與這些潛在合作伙伴的討論和談判的不同階段。隨着越來越多的美國新州將體育博彩和電子博彩合法化並進行監管,i3將在這些司法管轄區尋求更多機會。

The Canadian market is one i3 has long been and remains excited about, having already launched a product in market. With recent developments in regulation, starting with the province of Ontario but likely leading to other provinces following suit, i3 has decided to remove its Canadian offering and is actively going through a licensing evaluation process.

加拿大市場是i3長期以來一直爲之興奮的市場,它已經在市場上推出了一款產品。隨着監管的最新發展,從安大略省開始,但可能導致其他省份效仿,i3已決定取消其在加拿大的產品,並正在積極進行許可評估程序。

Litigation Updates

訴訟最新動態

Dan Bilzerian and Blitz NV, LLC have commenced actions against the Company, in Canada for breach of contract, and in the United States for trademark infringement. The actions arise from a dispute between the Company and Mr. Bilzerian relating to the lack of services provided by Mr. Bilzerian after he received compensation. Mr. Bilzerian asserted that a rogue employee, who did not have authority, entered into various Bilzerian Agreements (as defined in the Company's Listing Statement dated June 29, 2020, a copy of which and copies of the Bilzerian Agreements are available on SEDAR). Despite initially denying the validity of the Bilzerian Agreements, and refusing to fulfil his obligations thereunder, in an about-face, Mr. Bilzerian brought a claim asserting i3 breached the Bilzerian Agreements. As such, the Company believes the subject matter of these claims to be without merit and intends to defend and counterclaim in Canada and intends to the proceed in a similar fashion in the United States.

Dan Bilzerian和Blitz NV, LLC已開始對該公司提起訴訟,以違反合同爲由在加拿大提起訴訟,在美國以商標侵權爲由提起訴訟。這些訴訟源於公司與比爾澤裏安先生之間的爭議,該糾紛涉及比爾澤裏安先生在獲得補償後缺乏服務。比爾澤裏安先生斷言,一名沒有權限的無賴員工簽訂了各種比爾澤爾協議(定義見公司2020年6月29日的上市聲明,該聲明的副本和比爾澤爾協議的副本可在SEDAR上查閱)。儘管起初否認《比爾澤爾協議》的有效性,並拒絕履行協議規定的義務,但比爾澤裏安先生還是提出了申訴,聲稱i3違反了《比爾澤爾協議》。因此,該公司認爲這些索賠的標的沒有法律依據,打算在加拿大進行辯護和反訴,並打算在美國以類似的方式提起訴訟。

In addition, Christopher Neville, commenced an action against the Company claiming wrongful dismissal and punitive damages. The Company believes the subject matter of the claim to be without merit and has brought a separate Claim against Mr. Neville for misappropriation of Company funds, breach of fiduciary duty and defamation.

此外,克里斯托弗·內維爾對該公司提起訴訟,聲稱不當解僱和懲罰性賠償。公司認爲索賠的標的沒有法律依據,並以挪用公司資金、違反信託義務和誹謗爲由對內維爾先生提出了單獨的索賠。

ABOUT I3 INTERACTIVE INC.

關於 I3 INTERACTIVE INC.

The Company is in the business of providing customers with an online and mobile gaming platform which will provide sports fans worldwide with a unique and highly engaging social gaming product, and sports betting and casino product offering. In an effort to break into the various emerging global markets, i3 has secured partnerships with key social media influencers.

該公司的業務是爲客戶提供在線和移動遊戲平台,該平台將爲全球體育迷提供獨特且極具吸引力的社交遊戲產品以及體育博彩和賭場產品。爲了打入各種新興的全球市場,i3已與重要的社交媒體影響者建立了合作伙伴關係。

For additional information on the Company:

有關公司的更多信息:

Email: info@i3company.com

電子郵件:info@i3company.com

Forward Looking Statements

前瞻性陳述

This news release contains "forward-looking statements" within the meaning of applicable securities laws. All statements contained herein that are not clearly historical in nature may constitute forward-looking statements.

本新聞稿包含適用證券法所指的 “前瞻性陳述”。此處包含的所有具有明顯歷史性質的陳述均可能構成前瞻性陳述。

Generally, such forward-looking information or forward-looking statements can be identified by the use of forward-looking terminology such as "plans", "expects" or "does not expect", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates" or "does not anticipate", or "believes", or variations of such words and phrases or may contain statements that certain actions, events or results "may", "could", "would", "might" or "will be taken", "will continue", "will occur" or "will be achieved". The forward-looking information and forward- looking statements contained herein include, but are not limited to, statements regarding: the Company's ability to build a global online gaming presence; the ability of the Company to use its current progress as a springboard into additional markets; the Company's ability to break into the Indian online gaming market; the ability of the Company to close its intended purchase of Baazi; the Company's ability to enter the North American online gaming market; the Company's ability to meet with prospective client's this coming November; and the respective anticipated outcomes of the ongoing actions against the Company made by Mr. Bilzerian and Mr. Neville.

通常,此類前瞻性信息或前瞻性陳述可以通過使用前瞻性術語來識別,例如 “計劃”、“預期” 或 “不期望”、“預期”、“預期”、“預期”、“打算”、“預期” 或 “不預期”,或 “相信”,或此類詞語和短語的變體,或可能包含某些行動、事件或結果 “可能” 的陳述”、“可以”、“會”、“可能” 或 “將被採取”、“將繼續”、“將發生” 或 “將實現”。此處包含的前瞻性信息和前瞻性陳述包括但不限於有關以下內容的陳述:公司建立全球在線遊戲業務的能力;公司利用其當前進展作爲進入更多市場的跳板的能力;公司打入印度在線遊戲市場的能力;公司完成對Baazi的預定收購的能力;公司進入北美在線遊戲市場的能力;公司的能夠與潛在客戶會面即將到來的11月;以及比爾澤裏安先生和內維爾先生對公司採取的持續行動的預期結果。

Forward-looking information in this news release are based on certain assumptions and expected future events, namely: the Company's ability to continue as a going concern; the continued commercial viability and growth in popularity of blockchain applications; the Company's ability to continue to develop revenue-generating applications; continued approval of the Company's activities by the relevant governmental and/or regulatory authorities; the continued development of the Company's gaming technology; and the continued growth of the Company.

本新聞稿中的前瞻性信息基於某些假設和未來預期事件,即:公司繼續經營的能力;區塊鏈應用程序的持續商業可行性和受歡迎程度的增長;公司繼續開發創收應用程序的能力;相關政府和/或監管機構對公司活動的持續批准;公司遊戲技術的持續發展;公司的持續增長。

These statements involve known and unknown risks, uncertainties and other factors, which may cause actual results, performance or achievements to differ materially from those expressed or implied by such statements, including but not limited to: the potential inability of the Company to continue as a going concern; the risks associated with the internet gaming industry in general; increased competition in the online gaming market; the potential future unviability of the Company's products; incorrect assessment of the value and potential benefits of various transactions; risks associated with potential governmental and/or regulatory action with respect to the online gaming; risks associated with a potential collapse in the value of online gaming services; risks associated with the Company's ability to continue generating a profit; the Company's inability to build a global online gaming presence; the inability of the Company to use its current progress as a springboard into additional markets; the Company's inability to break into the Indian online gaming market; the inability of the Company to close its intended purchase of Baazi; the Company's inability to enter the North American online gaming market; the Company's inability to meet with prospective clients this coming November; and risks that the ongoing actions against the Company made by Mr. Bilzerian and Mr. Neville may not result in outcomes that are favourable to the Company.

這些陳述涉及已知和未知的風險、不確定性和其他因素,這些因素可能導致實際業績、業績或成就與此類聲明所表達或暗示的結果存在重大差異,包括但不限於:公司可能無法繼續經營業務;與互聯網遊戲行業相關的總體風險;在線遊戲市場競爭加劇;公司產品未來可能無法生存;對各種產品的價值和潛在收益的評估不正確交易;與政府和/或監管部門可能對在線遊戲採取行動相關的風險;與在線遊戲服務價值可能暴跌相關的風險;與公司持續盈利能力相關的風險;公司無法建立全球在線遊戲業務;公司無法利用其當前進展作爲進入更多市場的跳板;公司無法打入印度在線遊戲市場;公司無法關閉其預期的收購Baazi;公司無法進入北美在線遊戲市場;該公司無法在今年11月與潛在客戶會面;以及比爾澤裏安先生和內維爾先生對公司的持續行動可能不會產生有利於公司的結果的風險。

Readers are cautioned that the foregoing list is not exhaustive. Readers are further cautioned not to place undue reliance on forward-looking statements, as there can be no assurance that the plans, intentions or expectations upon which they are placed will occur. Such information, although considered reasonable by management at the time of preparation, may prove to be incorrect and actual results may differ materially from those anticipated.

提醒讀者,上述列表並不詳盡。進一步提醒讀者不要過分依賴前瞻性陳述,因爲無法保證這些陳述所依據的計劃、意圖或期望會實現。此類信息雖然在準備時被管理層認爲是合理的,但可能被證明是不正確的,實際結果可能與預期的結果存在重大差異。

Forward-looking statements contained in this news release are expressly qualified by this cautionary statement and reflect the Company's expectations as of the date hereof and are subject to change thereafter. The Company undertakes no obligation to update or revise any forward-looking statements, whether as a result of new information, estimates or opinions, future events or results or otherwise or to explain any material difference between subsequent actual events and such forward-looking information, except as required by applicable law.

本新聞稿中包含的前瞻性陳述受本警示聲明的明確限制,反映了公司截至本文發佈之日的預期,此後可能會發生變化。除非適用法律要求,否則公司沒有義務更新或修改任何前瞻性陳述,無論是由於新的信息、估計或觀點、未來事件或結果還是其他原因,也沒有義務解釋隨後的實際事件與此類前瞻性信息之間的任何實質性差異。

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1 Source :
2 Source:
3 Source:
4 Based on the period of October 2020 to September 2021 as comparted against the prior period.

1 來源:
2 來源:
3 來源:
4 基於2020年10月至2021年9月期間與前一時期的比較。


声明:本內容僅用作提供資訊及教育之目的,不構成對任何特定投資或投資策略的推薦或認可。 更多信息
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