Sohu.com Q1 PC Games Total Average MAU Were Of 2.3M, An Increase Of 5% YoY; Mobile Games, Total Average MAU Were 2.8M, An Increase Of 71% YoY
Sohu.com Q1 PC Games Total Average MAU Were Of 2.3M, An Increase Of 5% YoY; Mobile Games, Total Average MAU Were 2.8M, An Increase Of 71% YoY
搜狐第一季度電腦遊戲總平均活躍用戶數爲230萬,同比增長5%;手機遊戲,總平均活躍用戶數爲280萬,同比增長71%
- For PC games, total average monthly active user accounts[3] (MAU) were 2.3 million, an increase of 5% year-over-year and a decrease of 1% quarter-over-quarter. Total quarterly aggregate active paying accounts[4] (APA) were 0.9 million, an increase of 1% year-over-year and 3% quarter-over-quarter.
- For mobile games, total average MAU were 2.8 million, an increase of 71% year-over-year and 63% quarter-over-quarter. The year-over-year and quarter-over-quarter increases in MAU were mainly from Haikyu!!FLY HIGH that we launched in Japan and South Korea during the quarter. Total quarterly APA were 0.3 million, flat year-over-year and a decrease of 2% quarter-over-quarter.
- 在電腦遊戲方面,月平均活躍用戶賬戶總數 [3](MAU)爲230萬個,同比增長5%,同比下降1%。季度活躍支付賬戶總額 [4](APA)爲90萬個,同比增長1%,同比增長3%。
- 手機遊戲的平均月活躍用戶總數爲280萬,同比增長71%,同比增長63%。MAU的同比和同比增長主要來自Haikyu!!我們在本季度在日本和韓國推出的 FLY HIGH。季度APA總額爲30萬,同比持平,同比下降2%。