share_log

ESE Entertainment CEO Provides Corporate Update After Strategic Partnership and Capital Injection

ESE Entertainment CEO Provides Corporate Update After Strategic Partnership and Capital Injection

ESE Entertainment首席執行官在戰略合作和注資後提供公司最新情況
Accesswire ·  2023/08/29 08:00

Comprehensive Growth Strategy, Reinforcing Strength Across All Business Units

全面增長戰略,增強所有業務部門的實力

VANCOUVER, BC / ACCESSWIRE / August 29, 2023 / ESE Entertainment Inc. (TSXV:ESE)(OTCQX:ENTEF) ("ESE" or the "Company"), a gaming company that provides a range of services to leading video game developers and publishers, wishes to provide a corporate update on its growth strategy ahead. Following the strategic partnership and recent capital injection from the sale of a 70% stake in the Company's subsidiary, GameAddik, ESE's vision includes invigorating its foundational business units while integrating new technologies into gaming.

溫哥華,卑詩省/ACCESSWIRE/2023年8月29日/ ESE娛樂公司(TSXV:ESE)(OTCQX:ENTEF)(“ESE“或”公司)是一家為領先的視頻遊戲開發商和發行商提供一系列服務的遊戲公司,該公司希望提供公司未來增長戰略的最新情況。在建立戰略合作夥伴關係並最近通過出售公司子公司GameAddik 70%的股份進行資本注入之後,ESE的願景包括在將新技術整合到遊戲中的同時振興其基本業務部門。

The gaming sector stands as one of the most dynamic and thriving industries globally, with gaming being one of the world's fastest-growing forms of entertainment. At ESE, we're steadfast in our belief that gaming will continue to grow within the areas of entertainment, such as music, traditional sports, and more. We want to be on the forefront of creating and deploying the services and technology that allow game developers to reach more users and create better games.

遊戲行業是全球最具活力和最蓬勃發展的行業之一,遊戲是世界上增長最快的娛樂形式之一。在ESE,我們堅信遊戲將在音樂、傳統體育等娛樂領域繼續增長。我們希望在創造和部署服務和技術方面走在前列,使遊戲開發商能夠接觸到更多的用戶,創造出更好的遊戲。

ESE aims to be one of the most active and prolific companies in the gaming industry - by using its technology and expertise to play a key role in the long-term development of the global video game sector.

ESE的目標是成為遊戲行業最活躍和最多產的公司之一-利用其技術和專業知識在全球視頻遊戲行業的長期發展中發揮關鍵作用。

ESE's Strategic Vision for the Remainder of 2023:

ESE對2023年剩餘時間的戰略願景:

  • New Capital Injection: On August 16, 2023, ESE announced that it completed the sale of 70% of the issued and outstanding shares of the Company's wholly-owned subsidiary, 9327-7458 Quebec Inc. DBA GameAddik ("GameAddik") for an aggregate purchase price of $9,100,000 in cash, subject to customary adjustments. The remaining 30% of the issued and outstanding shares of GameAddik will be retained by the Company.
  • Global Expansion: ESE is extending its footprint into the Middle East with the planned opening of a Dubai office, emphasizing our commitment to tapping into gaming's fastest growing region in the world. The Middle East has seen investments from the Savvy Games Group, a company which is owned by Saudi Arabia's Public Investment Fund (PIF), totaling nearly $40 billion, and ESE wants to leverage its expertise and services to increase sales in this region.
  • Continued Growth in North America: ESE is continuing to expand in North America with strategic partnerships and will continue to deliver its technology and services to existing and new clients in North America.
  • Focus on Large Scale Customers and Partnerships: Building on our existing customer relationships, ESE plans to further solidify its business by signing large scale partners and continuing to scale with existing customers. To date, ESE's customers have included Ubisoft, Electronic Arts, Riot Games, Opera, and more. The Company intends to focus on large scale partnerships and customers in the period ahead.
  • Innovative AR/VR Utilization: ESE is channeling significant resources into its media production subsidiary, Frenzy, leveraging the potential of AR/VR through a dedicated new studio and emphasizing AI-powered immersive experiences. Beyond gaming, we are branching out to incorporate AR/VR in diverse facets of entertainment, bringing immersive experiences to broader audiences. This development seeks to redefine user engagement and enhance interactivity across platforms.
  • AI-Powered Production: Recognizing the transformative potential of artificial intelligence (AI), ESE is harnessing its capabilities to improve its services and technology for video game developers. The Company will utilize AI to increase quality and efficiency in media production for its operations.
  • GameAddik Ownership: ESE owns a 30% stake in GameAddik and will continue to benefit from the development and success of this business unit. ESE also now has a strategic partnership with BlackPines, and with certain GameAddik clients.
  • 新注資:2023年8月16日,ESE宣佈已完成出售公司全資子公司9327-7458 Quebec Inc.DBA GameAddik(“GameAddik”)70%的已發行和流通股,總收購價為9,100,000美元現金,視慣例調整而定。GameAddik剩餘30%的已發行和流通股將由公司保留。
  • 全球擴張:ESE計劃在迪拜開設辦事處,將足跡擴展到中東地區,強調我們將致力於進入世界上增長最快的博彩地區。沙特阿拉伯公共投資基金(PIF)旗下的Savvy Games Group在中東地區的投資總額接近400億美元,ESE希望利用其專業知識和服務來增加該地區的銷售額。
  • 北美業務持續增長:ESE正在繼續通過戰略合作夥伴關係在北美擴張,並將繼續向北美現有的和新的客戶提供技術和服務。
  • 關注大型客戶和合作夥伴關係:在現有客戶關係的基礎上,ESE計劃通過簽署大規模合作夥伴並繼續與現有客戶一起擴展來進一步鞏固其業務。到目前為止,ESE的客戶包括育碧、藝電、Riot Games、歐朋公司等。該公司打算在未來一段時間內專注於大規模的合作夥伴關係和客戶。
  • 創新的AR/VR利用率:ESE正在向其媒體制作子公司Frenzy投入大量資源,通過一個專門的新工作室利用AR/VR的潛力,並強調人工智慧支持的身臨其境體驗。除了遊戲,我們還將AR/VR融入到娛樂的各個方面,為更廣泛的觀眾帶來身臨其境的體驗。這一髮展旨在重新定義用戶參與度,並增強跨平臺的互動性。
  • 人工智慧支持的製作:認識到人工智慧(AI)的變革潛力,ESE正在利用其能力來改善其為視頻遊戲開發商提供的服務和技術。該公司將利用人工智慧來提高其運營的媒體制作的質量和效率。
  • GameAddik所有權:ESE擁有GameAddik 30%的股份,並將繼續受益於該業務部門的發展和成功。ESE現在還與BlackPines以及某些GameAddik客戶建立了戰略合作夥伴關係。

Konrad Wasiela, CEO of ESE, said, "The Company is focused on driving it's value and growth across the world by providing tools and services that allow video game developers to reach more users and provide more content in this fast-paced, high growth sector."

ESE首席執行官康拉德·瓦西拉該公司致力於通過提供工具和服務,使視頻遊戲開發商能夠接觸到更多的用戶,並在這個快節奏、高增長的領域提供更多的內容,從而專注於推動其在全球的價值和增長。

"While the equity markets present their unique challenges, especially for smaller cap entities, we are confident that the intrinsic value of our concerted efforts and diverse portfolio of services will shine through. The strategic decisions we're making, such as a non-dilutive cash injection through the sale of a stake in GameAddik, allow us to refocus our energy on areas ready for growth. As we start deploying AI, AR/VR, and other cutting-edge tech, we're keenly focused on applying its use for real business performance improvements. I'm confident that, in due course, our stakeholders will see the results of our endeavors."

“雖然股市帶來了獨特的挑戰,尤其是對市值較小的實體,但我們相信,我們齊心協力和多樣化服務組合的內在價值將大放異彩。我們正在做出的戰略決定,例如通過出售GameAddik的股份進行非稀釋現金注入,使我們能夠將精力重新集中在準備好增長的領域。隨著我們開始部署人工智慧、AR/VR和其他尖端技術,我們密切關注將其用於真正的業務業績改善。我相信,在適當的時候,我們的利益相關者將看到我們努力的結果。”

Wasiela concluded, "As the CEO of ESE Entertainment, my confidence is unwavering as I continue to accumulate stock and increase my shareholding. Our team has delivered and will continue to deliver as we look to capitalize on the latter part of the year, which tends to be the strongest in gaming. We look forward to providing shareholders with exciting news and updates in the coming months."

Wasiela最後說:“作為ESE Entertainment的首席執行官,我的信心是堅定不移的,因為我將繼續積累股票和增加我的股份。我們的團隊已經並將繼續提供服務,因為我們希望利用今年下半年的機會,這往往是遊戲行業最強勁的。我們期待著在未來幾個月為股東提供令人興奮的消息和最新情況。”

ESE Entertainment Inc.
Konrad Wasiela
Chief Executive Officer and Director
+1 (437) 826-4012

ESE娛樂公司
康拉德·瓦西拉
董事首席執行官兼首席執行官
+1(437)826-4012

About ESE Entertainment Inc.
ESE is a global technology company focused on gaming. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues.

關於ESE娛樂公司
ESE是一家專注於遊戲的全球科技公司。該公司通過在國際上提供技術、基礎設施和粉絲參與服務,為領先的視頻遊戲開發商、發行商和品牌提供一系列服務。ESE還運營著自己的電子商務頻道、體育運動隊和遊戲聯盟。

CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION
This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, statements with respect to: ESE's growth strategy and ability to execute on the same; ESE's deployment of AI, AR/VR, and other new technologies; ESE's role in the development of the global video game sector; ESE's proposed expansion into the Middle East; ESE's plans to sign large scale partners; and ESE's performance in the latter half of 2023. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial, and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information, including that the Transaction may not be completed or that ESE may not realize the expected benefits of the Transaction. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.

有關前瞻性資訊的注意事項
本新聞稿包含根據適用的證券法可能構成前瞻性資訊的某些陳述。除歷史事實外,所有涉及ESE預期或預期在未來可能或將(全部或部分)發生的活動、事件、結果、結果、發展、業績或成就的陳述均應被視為前瞻性資訊。此類資訊可能涉及但不限於以下方面的陳述:ESE的增長戰略和執行能力;ESE對人工智慧、AR/VR和其他新技術的部署;ESE在全球視頻遊戲行業發展中的角色;ESE向中東擴張的計劃;ESE簽署大規模合作夥伴的計劃;以及ESE在2023年下半年的表現。通常,但並非總是,前瞻性資訊可通過使用諸如“計劃”、“預期”、“預期”、“預算”、“預定”、“估計”、“預測”、“打算”、“預期”或“相信”等詞語或這些詞語和短語的變體(包括否定變體),或以將來時態形成的陳述,或表明將採取某些行動、事件或結果“可能”、“可能”、“將”或“將”(或前述的其他變體)來識別,發生、實現或實現。前瞻性資訊基於目前可獲得的競爭、財務和經濟數據以及截至本新聞稿發佈之日的經營計劃、戰略或信念,但涉及已知和未知的風險、不確定性、假設和其他因素,可能導致ESE的實際結果、業績或成就與前瞻性資訊明示或暗示的任何未來結果、業績或成就大不相同,包括交易可能未完成或ESE可能沒有實現交易的預期好處。這些因素可能基於ESE目前可獲得的資訊,包括從第三方行業分析師和其他第三方來源獲得的資訊,並基於管理層目前對未來增長、運營結果、未來資本(包括其數量、性質和資金來源)和支出的預期或信念。本新聞稿中包含的任何和所有前瞻性資訊都明確受此警示聲明的限制。ESE的證券交易應被視為高度投機性。

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

多倫多證券交易所創業板交易所及其監管服務提供商(該術語在多倫多證券交易所的政策中定義)均不對本新聞稿的充分性或準確性承擔責任。

For further information about ESE, please contact:
investors@esegaming.com

欲瞭解有關ESE的更多資訊,請聯繫:
郵箱:Investors@esegaming.com

SOURCE: ESE Entertainment Inc.

資料來源:ESE娛樂公司


View source version on accesswire.com:
在Accesswire.com上查看源代碼版本:

声明:本內容僅用作提供資訊及教育之目的,不構成對任何特定投資或投資策略的推薦或認可。 更多信息
    搶先評論