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Touchpoint Group Launches Touchpoint.Games for Virtual Game Development

Touchpoint Group Launches Touchpoint.Games for Virtual Game Development

Touchpoint Group推出Touchpoint.虚拟游戏开发游戏
GlobeNewswire ·  2022/02/08 09:20

MIAMI, Feb. 08, 2022 (GLOBE NEWSWIRE) -- Touchpoint Group Holdings, Inc. (OTCQB: TGHI), a media and digital technology holding company, today announced the launch of Touchpoint.Games, the Company's new game division, with an initial focus on aerial esports competitions including the development of VR games for the Company's AIR RACE subsidiary.

迈阿密,2022年2月8日(环球通讯社)-媒体和数字技术控股公司Touchpoint Group Holdings,Inc.(OTCQB:TGHI)今天宣布推出Touchpoint.Games,这是该公司的新游戏部门,最初专注于空中体育比赛,包括为公司的航空比赛子公司开发VR游戏。

Touchpoint.Games is developing games for popular platforms such as Oculus, Steam, Amazon Luna, Google Play, iOS gaming, and Origin. The games are being built on the leading developer platforms, including Adobe Animate, Unity, Android Studio, Pygame, Unreal Engine, and Pixel Game Maker MV.

Touchpoint.游戏正在为流行的平台开发游戏,如Oculus、Steam、亚马逊露娜、Google Play、iOS游戏和Origin。这些游戏建立在领先的开发者平台上,包括Adobe Animate、Unity、Android Studio、PyGame、虚幻引擎和Pixel Game Maker MV。

The launch of Touchpoint.Games follows the Company's recently announced partnership with AppSwarm, Corp. (OTC: SWRM) to develop non-fungible token (NFT) ecosystem around projects involved in metaverse gaming that hold both virtual and real-life uses. Touchpoint.Games will focus on integrating NFT access passes, digital assets for in-game use, virtual characters, and Play2Earn rewards around their game environments and platforms.

在推出Touchpoint.Games之前,该公司最近宣布与AppSarm公司(场外交易代码:SWRM)建立合作伙伴关系,围绕虚拟世界游戏项目开发不可替代令牌(NFT)生态系统,这些虚拟世界游戏既有虚拟用途,也有现实用途。Touchpoint:游戏将专注于整合NFT访问通行证、供游戏内使用的数字资产、虚拟角色以及围绕其游戏环境和平台的Play2Earn奖励。

Touchpoint.Games plans to leverage its live AIR RACE event to develop aerial gaming competitions utilizing advanced aerial mobility vehicle assets in virtual games. In addition to its own game development, Touchpoint.Games will explore a growth strategy through game acquisition and development collaborations.

Touchpoint.Games计划利用其现场直播的空中比赛活动,在虚拟游戏中利用先进的空中机动车辆资产开发空中游戏比赛。除了自己的游戏开发,Touchpoint.Games还将通过游戏收购和开发合作探索一种增长战略。

AIR RACE World Championship is a race format originally developed by Red Bull as the Red Bull Air Race. It was founded in 2003 and has hosted 94 championship series races around the globe. It has attracted viewers in 187 countries and has been broadcast to an audience of over 230 million viewers with over 2.3 billion media impressions worldwide in its most recent season. It is the largest live spectator sports event in the world attracting over 1 million spectators to a single air race on multiple occasions in cities such as Porto and Barcelona.

空中比赛世界锦标赛是一种比赛形式,最初由红牛发展为红牛空中比赛。它成立于2003年,已经在全球举办了94场锦标赛系列赛。该剧吸引了187个国家的观众,最近一季已经向超过2.3亿观众播出,全球媒体印象超过23亿次。这是世界上最大的现场观众体育赛事,在波尔图和巴塞罗那等城市多次吸引了100多万观众观看一场空中比赛。

Spencer Christopher, CTO of Touchpoint Group, commented, "Esports is the most viewed competitive entertainment in the world, and the AIR RACE World Championship has set records for in person attendance. It's the perfect marriage of digital and physical and I am incredibly excited about the opportunity we have right now at Touchpoint. We've seen entire economies flourish out of AAA game titles, with marketplaces such as Valves Steam leading the way through their titles like Counter Strike and Dota. As a result, we believe Touchpoint.Games will transform our established Touchpoint Connect platform."

Touchpoint Group的首席技术官斯宾塞·克里斯托弗(Spencer Christopher)评论说:“电子竞技是世界上收视率最高的竞技娱乐项目,空中竞赛世界锦标赛的上座率也创下了纪录。这是数字和实体的完美结合,我对Touchpoint现在拥有的机会感到难以置信的兴奋。我们已经看到整个经济从AAA级游戏中蓬勃发展,Valves Steam等市场在Counter Strike和Dota等游戏中处于领先地位。因此,我们相信Touchpoint是我们现在拥有的机会。我们看到了AAA级游戏的蓬勃发展,Valves Steam等市场引领着它们的游戏,如Counter Strike和Dota。因此,我们相信Touchpoint

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About Touchpoint Group Holdings.

关于Touchpoint Group Holdings。

Touchpoint Group Holdings Inc. is a media and digital technology acquisition and software company. For more information, see   

Touchpoint Group Holdings Inc.是一家媒体和数字技术收购和软件公司。有关详细信息,请参阅

Safe Harbor Statement

安全港声明

This news release may contain "forward-looking" statements. These forward-looking statements are only predictions and are subject to certain risks, uncertainties and assumptions that could cause actual results to differ from those in the forward looking-statements. Potential risks include such factors as the inability to enter into agreements with parties with whom we are in discussions, the uncertainty of consumer demand for the Company's products, as well as additional risks and uncertainties that are identified and described in the Company's SEC reports. Actual results may differ materially from the forward-looking statements in this press release. Statements made herein are as of the date of this press release and should not be relied upon as of any subsequent date. The Company does not undertake, and it specifically disclaims, any obligation to update any forward-looking statements to reflect occurrences, developments, events or circumstances after the date of such statement.

本新闻稿可能包含“前瞻性”陈述。这些前瞻性陈述只是预测,受某些风险、不确定因素和假设的影响,这些风险、不确定因素和假设可能导致实际结果与前瞻性陈述中的结果不同。潜在风险包括无法与我们正在洽谈的各方达成协议、消费者对该公司产品需求的不确定性,以及在该公司的“美国证券交易委员会”报告中确定和描述的其他风险和不确定性。实际结果可能与本新闻稿中的前瞻性陈述大不相同。本文中所作的陈述是截至本新闻稿发布之日的陈述,不应以任何后续日期为依据。该公司不承担、也特别不承担更新任何前瞻性陈述以反映此类陈述日期后发生的事件、事态发展、事件或情况的任何义务。

Contact

联系人

Crescendo Communications, LLC
212-671-1021
tghi@crescendo-ir.com

Crescendo Communications,LLC
212-671-1021
邮箱:tghi@crescendo-ir.com


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