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i3 Provides Corporate Update

GlobeNewswire ·  2021/12/02 11:12

TORONTO, Dec. 02, 2021 (GLOBE NEWSWIRE) -- i3 Interactive Inc. ("i3" or the "Company") (CSE: BETS) (FRA: F0O3) (OTC:BLITF) – is pleased to provide a corporate update to its patient shareholders.

多伦多,2021年12月2日(GLOBE NEWSWIRE)——i3 Interactive Inc.(“i3” 或 “公司”)(CSE:BETS)(FRA:F0O3)(场外交易代码:BLITF)——很高兴向其耐心股东提供公司最新情况。

i3's strategy remains as it was when the company was formed: assemble an experienced management team to build an online gaming presence globally. Since inception the Company has had several key developments towards this goal. Starting with key markets of focus in the United States, Canada, and India, the Company has made progress that will continue to drive growth in these markets and serve as a springboard into additional markets as the foundation continues to set. These initial markets were chosen based on current opportunity, future potential, regulatory posture and relevant management experience. i3 has put together an executive team with over 100 years of online gaming experience, launching and operating companies and brands in these specific markets, among others, and have subsequently assembled operations teams with commensurate experience.

i3的战略保持了公司成立时的样子:组建一支经验丰富的管理团队,在全球范围内建立在线游戏业务。自成立以来,公司在实现这一目标方面取得了多项关键进展。从美国、加拿大和印度的重点市场开始,该公司已经取得了进展,这些进展将继续推动这些市场的增长,并在基础不断奠定基础时成为进入更多市场的跳板。这些初始市场是根据当前机会、未来潜力、监管态势和相关管理经验选择的。i3组建了一支拥有100多年在线游戏经验的高管团队,在这些特定市场推出和运营公司和品牌等,随后组建了具有相应经验的运营团队。

With this strategy in mind, i3 in the first instance built out a plan to move into one of the fastest growing online gaming markets in the world in India with a vision to create a destination for the growing number of online gamers looking for entertainment in the skill based online gaming category. The market is still in its early stages yet has already seen several unicorns with the likes of Dream111 and Mobile Premier League2 (MPL) as recent examples, along with other material transactions such as the 50.06% investment by Flutter Entertainment in Junglee Rummy for US$66MM.3 i3 has executed against its strategy by investing in fantasy sports, poker, rummy, and other skill-based games showing unprecedented growth in India. The objective being to create an ecosystem of players engaged in online skill-based gaming entertainment and providing them with a second to none experience across a multitude of gaming products. These investments include:

考虑到这一战略,i3首先制定了一项计划,计划进入印度世界上增长最快的在线游戏市场之一,其愿景是为越来越多的在线游戏玩家在基于技能的在线游戏类别中寻求娱乐的目的地。市场仍处于初期阶段,但已经出现了几只独角兽,例如Dream111 和移动英超联赛2 (MPL)以最近的例子为例,以及其他重大交易,例如Flutter Entertainment以6,600万美元的价格对Junglee Rummy进行了50.06%的投资。3 i3违背了其战略,投资了梦幻体育、扑克、拉米游戏和其他在印度呈现出前所未有的增长势头的技巧类游戏。目标是创建一个由参与在线技能游戏娱乐的玩家组成的生态系统,并为他们在众多游戏产品上提供首屈一指的体验。这些投资包括:

  • BLITZPOKER - which has seen a 51% year-on-year growth in gross gaming revenue4 and 205,000 new players within the last 12 months.
  • BLITZPOOLS - which has exceeded 4,000,000 players, which helps reduce the cost of acquisition per player based on cross selling to BLITZPOKER and other more profitable products offered by i3.
  • BLITZPOKER——博彩总收入同比增长51%4 以及过去 12 个月内新增了 20.5 万名玩家。
  • BLITZPOOLS-已超过4,000,000名玩家,通过向BLITZPOKER和i3提供的其他更有利可图的产品进行交叉销售,这有助于降低每位玩家的收购成本。

As an extension of this strategy, on April 20, 2021, the Company announced the signing of a binding LOI to acquire a leading gaming company in India (the "Target"). On May 14, 2021, the Company completed the initial funding commitment of US$5,000,000. Since then, the Company had been working diligently with the Target executive on an acquisition structure with a satisfactory valuation factoring in the Target's rapid growth and ultimately agreed i3 would for the time being remain a shareholder in the Target while further discussions continue. Upon conversion of the initial funding into equity of the Target, i3 will own approximately 4.9% of the Target. This initial funding was used by the Target for marketing and branding, specifically in their fantasy, poker, rummy and skill-based games. The Company has informed the Canadian Securities Exchange (the "CSE") that the acquisition of the Target as previously presented has been terminated and is the midst of finalizing its annual information form, which will allow the trading halt to be lifted in the coming days.

作为该战略的延伸,该公司于2021年4月20日宣布签署一项具有约束力的意向书,以收购印度一家领先的游戏公司(“目标”)。2021年5月14日,公司完成了500万美元的初始融资承诺。从那时起,考虑到目标公司的快速增长,公司一直在努力与塔吉特高管合作,制定估值令人满意的收购结构,并最终同意,在进一步讨论的同时,i3将暂时继续是塔吉特的股东。将初始资金转换为目标股权后,i3将拥有目标公司约4.9%的股份。这笔初始资金被Target用于营销和品牌推广,特别是在他们的幻想、扑克、拉米游戏和基于技能的游戏中。该公司已通知加拿大证券交易所(“CSE”),先前提出的对塔吉特的收购已终止,并且正在敲定其年度信息表,这将允许在未来几天内取消交易暂停。

In parallel to the investment in the Target, i3 had already been aggressively growing its own ecosystem of online gamers by way of its majority acquisition of what is now BLITZPOKER, one of the fastest growing online poker companies in India. i3 also acquired a stake in the rapidly growing fantasy sports market by way of its investment in what is now BLITZPOOLS. i3 will provide further updates on both of these businesses in the coming weeks.

在投资塔吉特的同时,i3已经通过收购印度增长最快的在线扑克公司之一BLITZPOKER的多数股权,积极发展自己的在线游戏玩家生态系统。i3还通过投资现在的BLITZPOOLS收购了快速增长的幻想体育市场的股份。i3将在未来几周内提供这两项业务的进一步更新。

Further and in keeping with its strategy to build a loyal player base and provide value across a multitude of products, i3 has entered into an LOI to acquire 100% of one of the top gaming brands in India. Further details of this LOI will be provided in subsequent releases once the Company has completed its due diligence of the target. The Company is excited to move forward with this opportunity as it fits squarely within i3's strategy of building its online ecosystem, which gamers will enjoy and benefit from, as the rewards and service will reflect the loyalty i3 will continue to provide to its customers.

此外,根据其建立忠实玩家群并为多种产品提供价值的战略,i3已签订意向书,收购印度顶级游戏品牌之一的100%股份。一旦公司完成对目标的尽职调查,将在后续发布的新闻稿中提供该意向书的更多细节。该公司很高兴能抓住这个机会向前迈进,因为它完全符合i3建立在线生态系统的战略,游戏玩家将享受并从中受益,因为奖励和服务将反映i3将继续向客户提供的忠诚度。

North America

北美

On March 16, 2021, the Company announced its strategy to enter the US market. i3 and its JV partner, being a large US-facing commercial partner, are able to offer online gambling expertise, including management of online operations, official data feeds, marketing services, trading solutions and a sportsbetting platform. i3 and its JV partner offer land-based casinos a turnkey solution, using the casinos' existing licenses to offer market access and a local brand, to offer online gaming to their existing customer base. i3 and its JV partner continue to identify potential clients for their services in the North American gambling market in line with its North America strategy. i3 and its JV partner have identified several potential clients that are at various stages of discussions and negotiations with these potential partners. As more new US States legalize and regulate sports betting and iGaming, i3 will seek further opportunities in these jurisdictions.

2021年3月16日,公司宣布了进入美国市场的战略。i3及其合资合作伙伴是面向美国的大型商业合作伙伴,能够提供在线赌博专业知识,包括在线运营管理、官方数据源、营销服务、交易解决方案和体育博彩平台。i3及其合资合作伙伴利用赌场的现有许可证提供市场准入和本地品牌,为地面赌场提供一站式解决方案,以向其现有客户群提供在线游戏。i3 及其合资合作伙伴继续认同根据其北美战略,在北美赌博市场上提供服务的潜在客户。i3及其合资合作伙伴已经确定了几位潜在客户,这些客户正处于与这些潜在合作伙伴的讨论和谈判的不同阶段。随着越来越多的美国新州将体育博彩和电子博彩合法化并进行监管,i3将在这些司法管辖区寻求更多机会。

The Canadian market is one i3 has long been and remains excited about, having already launched a product in market. With recent developments in regulation, starting with the province of Ontario but likely leading to other provinces following suit, i3 has decided to remove its Canadian offering and is actively going through a licensing evaluation process.

加拿大市场是i3长期以来一直为之兴奋的市场,它已经在市场上推出了一款产品。随着监管的最新发展,从安大略省开始,但可能导致其他省份效仿,i3已决定取消其在加拿大的产品,并正在积极进行许可评估程序。

Litigation Updates

诉讼最新动态

Dan Bilzerian and Blitz NV, LLC have commenced actions against the Company, in Canada for breach of contract, and in the United States for trademark infringement. The actions arise from a dispute between the Company and Mr. Bilzerian relating to the lack of services provided by Mr. Bilzerian after he received compensation. Mr. Bilzerian asserted that a rogue employee, who did not have authority, entered into various Bilzerian Agreements (as defined in the Company's Listing Statement dated June 29, 2020, a copy of which and copies of the Bilzerian Agreements are available on SEDAR). Despite initially denying the validity of the Bilzerian Agreements, and refusing to fulfil his obligations thereunder, in an about-face, Mr. Bilzerian brought a claim asserting i3 breached the Bilzerian Agreements. As such, the Company believes the subject matter of these claims to be without merit and intends to defend and counterclaim in Canada and intends to the proceed in a similar fashion in the United States.

Dan Bilzerian和Blitz NV, LLC已开始对该公司提起诉讼,以违反合同为由在加拿大提起诉讼,在美国以商标侵权为由提起诉讼。这些诉讼源于公司与比尔泽里安先生之间的争议,该纠纷涉及比尔泽里安先生在获得补偿后缺乏服务。比尔泽里安先生断言,一名没有权限的无赖员工签订了各种比尔泽尔协议(定义见公司2020年6月29日的上市声明,该声明的副本和比尔泽尔协议的副本可在SEDAR上查阅)。尽管起初否认《比尔泽尔协议》的有效性,并拒绝履行协议规定的义务,但比尔泽里安先生还是提出了申诉,声称i3违反了《比尔泽尔协议》。因此,该公司认为这些索赔的标的没有法律依据,打算在加拿大进行辩护和反诉,并打算在美国以类似的方式提起诉讼。

In addition, Christopher Neville, commenced an action against the Company claiming wrongful dismissal and punitive damages. The Company believes the subject matter of the claim to be without merit and has brought a separate Claim against Mr. Neville for misappropriation of Company funds, breach of fiduciary duty and defamation.

此外,克里斯托弗·内维尔对该公司提起诉讼,声称不当解雇和惩罚性赔偿。公司认为索赔的标的没有法律依据,并以挪用公司资金、违反信托义务和诽谤为由对内维尔先生提出了单独的索赔。

ABOUT I3 INTERACTIVE INC.

关于 I3 INTERACTIVE INC.

The Company is in the business of providing customers with an online and mobile gaming platform which will provide sports fans worldwide with a unique and highly engaging social gaming product, and sports betting and casino product offering. In an effort to break into the various emerging global markets, i3 has secured partnerships with key social media influencers.

该公司的业务是为客户提供在线和移动游戏平台,该平台将为全球体育迷提供独特且极具吸引力的社交游戏产品以及体育博彩和赌场产品。为了打入各种新兴的全球市场,i3已与重要的社交媒体影响者建立了合作伙伴关系。

For additional information on the Company:

有关公司的更多信息:

Email: info@i3company.com

电子邮件:info@i3company.com

Forward Looking Statements

前瞻性陈述

This news release contains "forward-looking statements" within the meaning of applicable securities laws. All statements contained herein that are not clearly historical in nature may constitute forward-looking statements.

本新闻稿包含适用证券法所指的 “前瞻性陈述”。此处包含的所有具有明显历史性质的陈述均可能构成前瞻性陈述。

Generally, such forward-looking information or forward-looking statements can be identified by the use of forward-looking terminology such as "plans", "expects" or "does not expect", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates" or "does not anticipate", or "believes", or variations of such words and phrases or may contain statements that certain actions, events or results "may", "could", "would", "might" or "will be taken", "will continue", "will occur" or "will be achieved". The forward-looking information and forward- looking statements contained herein include, but are not limited to, statements regarding: the Company's ability to build a global online gaming presence; the ability of the Company to use its current progress as a springboard into additional markets; the Company's ability to break into the Indian online gaming market; the ability of the Company to close its intended purchase of Baazi; the Company's ability to enter the North American online gaming market; the Company's ability to meet with prospective client's this coming November; and the respective anticipated outcomes of the ongoing actions against the Company made by Mr. Bilzerian and Mr. Neville.

通常,此类前瞻性信息或前瞻性陈述可以通过使用前瞻性术语来识别,例如 “计划”、“预期” 或 “不期望”、“预期”、“预期”、“预期”、“打算”、“预期” 或 “不预期”,或 “相信”,或此类词语和短语的变体,或可能包含某些行动、事件或结果 “可能” 的陈述”、“可以”、“会”、“可能” 或 “将被采取”、“将继续”、“将发生” 或 “将实现”。此处包含的前瞻性信息和前瞻性陈述包括但不限于有关以下内容的陈述:公司建立全球在线游戏业务的能力;公司利用其当前进展作为进入更多市场的跳板的能力;公司打入印度在线游戏市场的能力;公司完成对Baazi的预定收购的能力;公司进入北美在线游戏市场的能力;公司的能够与潜在客户会面即将到来的11月;以及比尔泽里安先生和内维尔先生对公司采取的持续行动的预期结果。

Forward-looking information in this news release are based on certain assumptions and expected future events, namely: the Company's ability to continue as a going concern; the continued commercial viability and growth in popularity of blockchain applications; the Company's ability to continue to develop revenue-generating applications; continued approval of the Company's activities by the relevant governmental and/or regulatory authorities; the continued development of the Company's gaming technology; and the continued growth of the Company.

本新闻稿中的前瞻性信息基于某些假设和未来预期事件,即:公司继续经营的能力;区块链应用程序的持续商业可行性和受欢迎程度的增长;公司继续开发创收应用程序的能力;相关政府和/或监管机构对公司活动的持续批准;公司游戏技术的持续发展;公司的持续增长。

These statements involve known and unknown risks, uncertainties and other factors, which may cause actual results, performance or achievements to differ materially from those expressed or implied by such statements, including but not limited to: the potential inability of the Company to continue as a going concern; the risks associated with the internet gaming industry in general; increased competition in the online gaming market; the potential future unviability of the Company's products; incorrect assessment of the value and potential benefits of various transactions; risks associated with potential governmental and/or regulatory action with respect to the online gaming; risks associated with a potential collapse in the value of online gaming services; risks associated with the Company's ability to continue generating a profit; the Company's inability to build a global online gaming presence; the inability of the Company to use its current progress as a springboard into additional markets; the Company's inability to break into the Indian online gaming market; the inability of the Company to close its intended purchase of Baazi; the Company's inability to enter the North American online gaming market; the Company's inability to meet with prospective clients this coming November; and risks that the ongoing actions against the Company made by Mr. Bilzerian and Mr. Neville may not result in outcomes that are favourable to the Company.

这些陈述涉及已知和未知的风险、不确定性和其他因素,这些因素可能导致实际业绩、业绩或成就与此类声明所表达或暗示的结果存在重大差异,包括但不限于:公司可能无法继续经营业务;与互联网游戏行业相关的总体风险;在线游戏市场竞争加剧;公司产品未来可能无法生存;对各种产品的价值和潜在收益的评估不正确交易;与政府和/或监管部门可能对在线游戏采取行动相关的风险;与在线游戏服务价值可能暴跌相关的风险;与公司持续盈利能力相关的风险;公司无法建立全球在线游戏业务;公司无法利用其当前进展作为进入更多市场的跳板;公司无法打入印度在线游戏市场;公司无法关闭其预期的收购Baazi;公司无法进入北美在线游戏市场;该公司无法在今年11月与潜在客户会面;以及比尔泽里安先生和内维尔先生对公司的持续行动可能不会产生有利于公司的结果的风险。

Readers are cautioned that the foregoing list is not exhaustive. Readers are further cautioned not to place undue reliance on forward-looking statements, as there can be no assurance that the plans, intentions or expectations upon which they are placed will occur. Such information, although considered reasonable by management at the time of preparation, may prove to be incorrect and actual results may differ materially from those anticipated.

提醒读者,上述列表并不详尽。进一步提醒读者不要过分依赖前瞻性陈述,因为无法保证这些陈述所依据的计划、意图或期望会实现。此类信息虽然在准备时被管理层认为是合理的,但可能被证明是不正确的,实际结果可能与预期的结果存在重大差异。

Forward-looking statements contained in this news release are expressly qualified by this cautionary statement and reflect the Company's expectations as of the date hereof and are subject to change thereafter. The Company undertakes no obligation to update or revise any forward-looking statements, whether as a result of new information, estimates or opinions, future events or results or otherwise or to explain any material difference between subsequent actual events and such forward-looking information, except as required by applicable law.

本新闻稿中包含的前瞻性陈述受本警示声明的明确限制,反映了公司截至本文发布之日的预期,此后可能会发生变化。除非适用法律要求,否则公司没有义务更新或修改任何前瞻性陈述,无论是由于新的信息、估计或观点、未来事件或结果还是其他原因,也没有义务解释随后的实际事件与此类前瞻性信息之间的任何实质性差异。

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1 Source :
2 Source:
3 Source:
4 Based on the period of October 2020 to September 2021 as comparted against the prior period.

1 来源:
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4 基于2020年10月至2021年9月期间与前一时期的比较。


声明:本内容仅用作提供资讯及教育之目的,不构成对任何特定投资或投资策略的推荐或认可。 更多信息
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