share_log

ESE Entertainment CEO Provides Corporate Update

ESE Entertainment CEO Provides Corporate Update

ESE 娱乐首席执行官提供公司最新情况
Accesswire ·  2023/10/02 07:30

VANCOUVER, BC / ACCESSWIRE / October 2, 2023 / ESE Entertainment Inc. (TSXV:ESE)(OTCQX:ENTEF) ("ESE" or the "Company"), a gaming company that provides a range of services to leading video game developers and publishers, wishes to provide a corporate update on its growth strategy ahead.

不列颠哥伦比亚省温哥华/ACCESSWIRE/2023年10月2日/为领先视频游戏开发商和发行商提供一系列服务的游戏公司ESE Entertainment Inc.(多伦多证券交易所股票代码:ESE)(OTCQX: ENTEF)(“ESE” 或 “公司”)希望提供其未来增长战略的最新公司信息。

"In August 2023, ESE completed the sale of 70% of one its subsidiaries for $9.1 million, which was the largest non-dilutive cash injection since the Company's inception. The cash has been utilized to eliminate the Company's secured debt, improve its balance sheet, and position itself for future growth. The sustained momentum, evidenced by our consistent execution quarter-over-quarter, fuels our enthusiasm as we look forward to a promising year ahead." Said Konrad Wasiela, CEO of ESE Entertainment.

“2023年8月,ESE以910万美元的价格完成了对一家子公司70%的股份的出售,这是自公司成立以来最大的非稀释性现金注入。这笔现金已用于消除公司的担保债务,改善其资产负债表,并为未来的增长做好准备。这种持续的势头体现在我们对未来充满希望的一年充满期待,这激发了我们的热情。”ESE Entertainment首席执行官康拉德·瓦西拉说。

"The gaming sector stands as one of the most dynamic and thriving industries globally, with gaming being one of the world's fastest-growing forms of entertainment. At ESE, we're steadfast in our belief that gaming will continue to grow throughout all areas of sports, entertainment and more. We want to be on the forefront of creating and deploying the services and technology that allow game developers to reach more users and create better games." continued Konrad Wasiela.

“游戏行业是全球最具活力和最繁荣的行业之一,游戏是世界上增长最快的娱乐形式之一。在ESE,我们坚信游戏将在体育、娱乐等所有领域继续增长。我们希望站在创建和部署服务和技术的最前沿,使游戏开发者能够吸引更多用户并创造更好的游戏。” Konrad Wasiela继续说道。

In the coming months, ESE will focus on the following goals:

在接下来的几个月中,ESE将重点实现以下目标:

  • Commitment to Profitability: A thorough review of resources and operational frameworks led to a reduction in headcount, contributing to decreased operational burn. This move underscores ESE's commitment to operational efficiency through leveraging technology and AI to scale. All maneuvers are driven by a central goal - bolstering profitability.
  • Expansion of Gamification into Sports and Entertainment: ESE is setting the stage to extend its innovative offerings into the wider sports and entertainment industries, marking a significant stride in diversifying its operational horizons and tapping into new market segments. This is anticipated to increase the potential scale of ESE's client base and technology services.
  • Strategic Scaling in North America: ESE is channeling its resources and expertise to further its footprint in North America. The refined focus on scaling operations in this region is spurred by a compelling market opportunity and the aim to expand ESE's presence in the gaming landscape.
  • Exploring Profitable Acquisition Opportunities: In addition to the Company's organic growth opportunities, the Company is considering selective acquisitions that align with its objective of becoming a dominant global player in gaming and achieving profitability.
  • Strategic Ownership and Partnership: ESE still owns 30% of GameAddik which has been retained by the Company as an asset, and also includes a strategic partnership with BlackPines Capital.
  • 盈利承诺:对资源和运营框架的全面审查导致员工人数减少,从而减少了运营消耗。此举凸显了ESE通过利用技术和人工智能扩大规模来提高运营效率的承诺。所有举措都以一个核心目标——提高盈利能力为动力。
  • 将游戏化扩展到体育和娱乐:ESE正在为将其创新产品扩展到更广泛的体育和娱乐行业奠定基础,这标志着其在多元化运营视野和开拓新细分市场方面取得了长足的进步。预计这将增加ESE客户群和技术服务的潜在规模。
  • 北美的战略扩展:ESE正在利用其资源和专业知识来扩大其在北美的足迹。引人注目的市场机会以及扩大ESE在游戏领域的影响力的目标推动了人们对扩大该地区业务的进一步关注。
  • 探索有利可图的收购机会:除了公司的有机增长机会外,该公司还在考虑选择性收购,这些收购符合其成为全球游戏业主导者并实现盈利的目标。
  • 战略所有权和合作伙伴关系:ESE仍拥有GameAddik30%的股份,该公司将其保留为资产,还包括与BlackPines Capital的战略合作伙伴关系。

Konrad Wasiela, CEO of ESE, remarked, "The immediate next phase is key to executing ESE's growth strategy. We have a strong balance sheet and are laser focus on increasing shareholder value. As a former professional athlete, I have a deep understanding of the sports and entertainment sector, and our company is positioned to extend our product offerings to customers within these domains. This move is not just about diversification, but a well-thought-out strategy to widen our margins and secure a winning position in the market of gamification. We are seeing a large trend towards gamification in all areas of sports and entertainment, and we want to capitalize on it."

ESE首席执行官康拉德·瓦西拉表示:“紧迫的下一阶段是执行ESE增长战略的关键。我们的资产负债表强劲,专注于增加股东价值。作为一名前职业运动员,我对体育和娱乐行业有着深刻的了解,我们公司有能力将我们的产品供应扩展到这些领域的客户。此举不仅涉及多元化,而且是一项经过深思熟虑的策略,旨在扩大我们的利润率并确保在游戏化市场中占据制胜地位。我们在体育和娱乐的所有领域都看到了游戏化的巨大趋势,我们希望利用这一趋势。”

Corporate Goals for Q4 2023:

2023 年第四季度的企业目标:

  • The Company will develop and deploy its Augmented Reality and Virtual Reality product offering for clients in its media division.
  • The Company will continue to evaluate the gaming landscape and look to secure more global-scale contracts with large video game publishers.
  • The Company will look to add more senior management and advisors, with a focus on operational expertise.
  • The Company will look to improve financial performance and increase margins.
  • The Company plans to continue to expand its presence in North America.
  • 该公司将为其媒体部门的客户开发和部署其增强现实和虚拟现实产品。
  • 该公司将继续评估游戏格局,并寻求与大型视频游戏发行商签订更多全球规模的合同。
  • 该公司将寻求增加更多的高级管理层和顾问,重点是运营专业知识。
  • 该公司将寻求改善财务业绩并提高利润率。
  • 该公司计划继续扩大其在北美的业务。

As ESE enters a new phase, the company reaffirms its vision of becoming one of the most active and prolific companies in the gaming and entertainment industry - by using its technology and expertise to play a key role in the long-term development of the sector.

随着ESE进入一个新阶段,该公司重申了其愿景,即利用其技术和专业知识在该行业的长期发展中发挥关键作用,成为游戏和娱乐行业中最活跃、最多产的公司之一。

CEO, Konrad Wasiela, concludes: "I want to personally thank all of ESE's shareholders that believe in our Company vision. We are focused and determined to execute on goals that should drive shareholder value. Despite market conditions, our team is extremely motivated and will continue to stay the course and execute on the immediate goal of scaling the company. We have a dynamic plan that has been built out, and we will be executing on it over the next several quarters."

首席执行官康拉德·瓦西拉总结说:“我要亲自感谢所有相信我们公司愿景的ESE股东。我们专注并决心执行能够提高股东价值的目标。无论市场状况如何,我们的团队都非常积极,并将继续坚持不懈,实现扩大公司规模的近期目标。我们已经制定了一项动态计划,我们将在接下来的几个季度中执行该计划。”

ESE Entertainment Inc.

ESE 娱乐公司

Konrad Wasiela
Chief Executive Officer and Director
+1 (437) 826-4012

康拉德·瓦西拉
首席执行官兼董事
+1 (437) 826-4012

About ESE Entertainment Inc.

关于 ESE 娱乐公司

ESE is a global technology company focused on gaming. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues. |

ESE 是一家专注于游戏的全球科技公司。该公司通过在国际上提供技术、基础设施和粉丝参与服务,为领先的视频游戏开发商、发行商和品牌提供一系列服务。ESE 还经营自己的电子商务渠道、电子竞技团队和游戏联赛。|

CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION

关于前瞻性信息的警示性说明

This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, statements with respect to: increasing shareholder value; the satisfaction or completion of any or all of the Corporate Goals for Q4 2023, ESE's growth trajectory and the potential to achieve profitability; the synergies that ESE hopes to realize, and more. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial, and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information, including that the Transaction may not be completed or that ESE may not realize the expected benefits of the Transaction. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.

本新闻稿包含某些陈述,根据适用的证券法,这些陈述可能构成前瞻性信息。除历史事实陈述外,涉及ESE预期或预期在未来(全部或部分)可能或将要发生的活动、事件、结果、结果、发展、业绩或成就的所有陈述,均应被视为前瞻性信息。此类信息可能涉及但不限于以下方面的声明:股东价值的增加;2023年第四季度任何或全部公司目标的满足或完成情况、ESE的增长轨迹和实现盈利的潜力;ESE希望实现的协同效应等。通常,但并非总是如此,前瞻性信息可以通过使用 “计划”、“期望”、“预期”、“预算”、“预期”、“估计”、“打算”、“预期” 或 “相信” 等词语或此类词语和短语的变体(包括负面变体)来识别,或以将来时态形成的陈述,或表明某些行动、事件或结果 “可能”,“可能””、“将”、“可能” 或 “将”(或前述内容的其他变体)被采纳、发生、实现或实现。前瞻性信息基于截至本新闻发布之日的当前可用的竞争、财务和经济数据以及运营计划、战略或信念,但涉及已知和未知的风险、不确定性、假设和其他因素,这些因素可能导致ESE的实际业绩、业绩或成就与前瞻性信息所表达或暗示的任何未来业绩、业绩或成就存在重大差异,包括交易可能无法完成或ESE可能无法实现预期交易的好处。这些因素可能基于ESE目前获得的信息,包括从第三方行业分析师和其他第三方来源获得的信息,并基于管理层当前对未来增长、经营业绩、未来资本(包括其金额、性质和资金来源)和支出的预期或信念。本新闻稿中包含的所有前瞻性信息均受本警示声明的明确限制。ESE证券交易应被视为高度投机性。

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

多伦多证券交易所风险投资交易所及其监管服务提供商(该术语在多伦多证券交易所风险投资交易所的政策中定义)均不对本新闻稿的充分性或准确性承担责任。

For further information about ESE, please contact:

有关 ESE 的更多信息,请联系:

investors@esegaming.com

investors@esegaming.com

SOURCE: ESE Entertainment Inc.

来源:ESE 娱乐公司


View source version on accesswire.com:
在 accesswire.com 上查看源代码版本:

声明:本内容仅用作提供资讯及教育之目的,不构成对任何特定投资或投资策略的推荐或认可。 更多信息
    抢沙发