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ESE Entertainment CEO Provides Corporate Update After Strategic Partnership and Capital Injection

ESE Entertainment CEO Provides Corporate Update After Strategic Partnership and Capital Injection

ESE Entertainment首席执行官在战略合作和注资后提供公司最新情况
Accesswire ·  2023/08/29 08:00

Comprehensive Growth Strategy, Reinforcing Strength Across All Business Units

全面增长战略,增强所有业务部门的实力

VANCOUVER, BC / ACCESSWIRE / August 29, 2023 / ESE Entertainment Inc. (TSXV:ESE)(OTCQX:ENTEF) ("ESE" or the "Company"), a gaming company that provides a range of services to leading video game developers and publishers, wishes to provide a corporate update on its growth strategy ahead. Following the strategic partnership and recent capital injection from the sale of a 70% stake in the Company's subsidiary, GameAddik, ESE's vision includes invigorating its foundational business units while integrating new technologies into gaming.

温哥华,卑诗省/ACCESSWIRE/2023年8月29日/ ESE娱乐公司(TSXV:ESE)(OTCQX:ENTEF)(“ESE“或”公司)是一家为领先的视频游戏开发商和发行商提供一系列服务的游戏公司,该公司希望提供公司未来增长战略的最新情况。在建立战略合作伙伴关系并最近通过出售公司子公司GameAddik 70%的股份进行资本注入之后,ESE的愿景包括在将新技术整合到游戏中的同时振兴其基本业务部门。

The gaming sector stands as one of the most dynamic and thriving industries globally, with gaming being one of the world's fastest-growing forms of entertainment. At ESE, we're steadfast in our belief that gaming will continue to grow within the areas of entertainment, such as music, traditional sports, and more. We want to be on the forefront of creating and deploying the services and technology that allow game developers to reach more users and create better games.

游戏行业是全球最具活力和最蓬勃发展的行业之一,游戏是世界上增长最快的娱乐形式之一。在ESE,我们坚信游戏将在音乐、传统体育等娱乐领域继续增长。我们希望在创造和部署服务和技术方面走在前列,使游戏开发商能够接触到更多的用户,创造出更好的游戏。

ESE aims to be one of the most active and prolific companies in the gaming industry - by using its technology and expertise to play a key role in the long-term development of the global video game sector.

ESE的目标是成为游戏行业最活跃和最多产的公司之一-利用其技术和专业知识在全球视频游戏行业的长期发展中发挥关键作用。

ESE's Strategic Vision for the Remainder of 2023:

ESE对2023年剩余时间的战略愿景:

  • New Capital Injection: On August 16, 2023, ESE announced that it completed the sale of 70% of the issued and outstanding shares of the Company's wholly-owned subsidiary, 9327-7458 Quebec Inc. DBA GameAddik ("GameAddik") for an aggregate purchase price of $9,100,000 in cash, subject to customary adjustments. The remaining 30% of the issued and outstanding shares of GameAddik will be retained by the Company.
  • Global Expansion: ESE is extending its footprint into the Middle East with the planned opening of a Dubai office, emphasizing our commitment to tapping into gaming's fastest growing region in the world. The Middle East has seen investments from the Savvy Games Group, a company which is owned by Saudi Arabia's Public Investment Fund (PIF), totaling nearly $40 billion, and ESE wants to leverage its expertise and services to increase sales in this region.
  • Continued Growth in North America: ESE is continuing to expand in North America with strategic partnerships and will continue to deliver its technology and services to existing and new clients in North America.
  • Focus on Large Scale Customers and Partnerships: Building on our existing customer relationships, ESE plans to further solidify its business by signing large scale partners and continuing to scale with existing customers. To date, ESE's customers have included Ubisoft, Electronic Arts, Riot Games, Opera, and more. The Company intends to focus on large scale partnerships and customers in the period ahead.
  • Innovative AR/VR Utilization: ESE is channeling significant resources into its media production subsidiary, Frenzy, leveraging the potential of AR/VR through a dedicated new studio and emphasizing AI-powered immersive experiences. Beyond gaming, we are branching out to incorporate AR/VR in diverse facets of entertainment, bringing immersive experiences to broader audiences. This development seeks to redefine user engagement and enhance interactivity across platforms.
  • AI-Powered Production: Recognizing the transformative potential of artificial intelligence (AI), ESE is harnessing its capabilities to improve its services and technology for video game developers. The Company will utilize AI to increase quality and efficiency in media production for its operations.
  • GameAddik Ownership: ESE owns a 30% stake in GameAddik and will continue to benefit from the development and success of this business unit. ESE also now has a strategic partnership with BlackPines, and with certain GameAddik clients.
  • 新注资:2023年8月16日,ESE宣布已完成出售公司全资子公司9327-7458 Quebec Inc.DBA GameAddik(“GameAddik”)70%的已发行和流通股,总收购价为9,100,000美元现金,视惯例调整而定。GameAddik剩余30%的已发行和流通股将由公司保留。
  • 全球扩张:ESE计划在迪拜开设办事处,将足迹扩展到中东地区,强调我们将致力于进入世界上增长最快的博彩地区。沙特阿拉伯公共投资基金(PIF)旗下的Savvy Games Group在中东地区的投资总额接近400亿美元,ESE希望利用其专业知识和服务来增加该地区的销售额。
  • 北美业务持续增长:ESE正在继续通过战略合作伙伴关系在北美扩张,并将继续向北美现有的和新的客户提供技术和服务。
  • 关注大型客户和合作伙伴关系:在现有客户关系的基础上,ESE计划通过签署大规模合作伙伴并继续与现有客户一起扩展来进一步巩固其业务。到目前为止,ESE的客户包括育碧、艺电、Riot Games、欧朋公司等。该公司打算在未来一段时间内专注于大规模的合作伙伴关系和客户。
  • 创新的AR/VR利用率:ESE正在向其媒体制作子公司Frenzy投入大量资源,通过一个专门的新工作室利用AR/VR的潜力,并强调人工智能支持的身临其境体验。除了游戏,我们还将AR/VR融入到娱乐的各个方面,为更广泛的观众带来身临其境的体验。这一发展旨在重新定义用户参与度,并增强跨平台的互动性。
  • 人工智能支持的制作:认识到人工智能(AI)的变革潜力,ESE正在利用其能力来改善其为视频游戏开发商提供的服务和技术。该公司将利用人工智能来提高其运营的媒体制作的质量和效率。
  • GameAddik所有权:ESE拥有GameAddik 30%的股份,并将继续受益于该业务部门的发展和成功。ESE现在还与BlackPines以及某些GameAddik客户建立了战略合作伙伴关系。

Konrad Wasiela, CEO of ESE, said, "The Company is focused on driving it's value and growth across the world by providing tools and services that allow video game developers to reach more users and provide more content in this fast-paced, high growth sector."

ESE首席执行官康拉德·瓦西拉该公司致力于通过提供工具和服务,使视频游戏开发商能够接触到更多的用户,并在这个快节奏、高增长的领域提供更多的内容,从而专注于推动其在全球的价值和增长。

"While the equity markets present their unique challenges, especially for smaller cap entities, we are confident that the intrinsic value of our concerted efforts and diverse portfolio of services will shine through. The strategic decisions we're making, such as a non-dilutive cash injection through the sale of a stake in GameAddik, allow us to refocus our energy on areas ready for growth. As we start deploying AI, AR/VR, and other cutting-edge tech, we're keenly focused on applying its use for real business performance improvements. I'm confident that, in due course, our stakeholders will see the results of our endeavors."

“虽然股市带来了独特的挑战,尤其是对市值较小的实体,但我们相信,我们齐心协力和多样化服务组合的内在价值将大放异彩。我们正在做出的战略决定,例如通过出售GameAddik的股份进行非稀释现金注入,使我们能够将精力重新集中在准备好增长的领域。随着我们开始部署人工智能、AR/VR和其他尖端技术,我们密切关注将其用于真正的业务业绩改善。我相信,在适当的时候,我们的利益相关者将看到我们努力的结果。”

Wasiela concluded, "As the CEO of ESE Entertainment, my confidence is unwavering as I continue to accumulate stock and increase my shareholding. Our team has delivered and will continue to deliver as we look to capitalize on the latter part of the year, which tends to be the strongest in gaming. We look forward to providing shareholders with exciting news and updates in the coming months."

Wasiela最后说:“作为ESE Entertainment的首席执行官,我的信心是坚定不移的,因为我将继续积累股票和增加我的股份。我们的团队已经并将继续提供服务,因为我们希望利用今年下半年的机会,这往往是游戏行业最强劲的。我们期待着在未来几个月为股东提供令人兴奋的消息和最新情况。”

ESE Entertainment Inc.
Konrad Wasiela
Chief Executive Officer and Director
+1 (437) 826-4012

ESE娱乐公司
康拉德·瓦西拉
董事首席执行官兼首席执行官
+1(437)826-4012

About ESE Entertainment Inc.
ESE is a global technology company focused on gaming. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues.

关于ESE娱乐公司
ESE是一家专注于游戏的全球科技公司。该公司通过在国际上提供技术、基础设施和粉丝参与服务,为领先的视频游戏开发商、发行商和品牌提供一系列服务。ESE还运营着自己的电子商务频道、体育运动队和游戏联盟。

CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION
This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, statements with respect to: ESE's growth strategy and ability to execute on the same; ESE's deployment of AI, AR/VR, and other new technologies; ESE's role in the development of the global video game sector; ESE's proposed expansion into the Middle East; ESE's plans to sign large scale partners; and ESE's performance in the latter half of 2023. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial, and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information, including that the Transaction may not be completed or that ESE may not realize the expected benefits of the Transaction. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.

有关前瞻性信息的注意事项
本新闻稿包含根据适用的证券法可能构成前瞻性信息的某些陈述。除历史事实外,所有涉及ESE预期或预期在未来可能或将(全部或部分)发生的活动、事件、结果、结果、发展、业绩或成就的陈述均应被视为前瞻性信息。此类信息可能涉及但不限于以下方面的陈述:ESE的增长战略和执行能力;ESE对人工智能、AR/VR和其他新技术的部署;ESE在全球视频游戏行业发展中的角色;ESE向中东扩张的计划;ESE签署大规模合作伙伴的计划;以及ESE在2023年下半年的表现。通常,但并非总是,前瞻性信息可通过使用诸如“计划”、“预期”、“预期”、“预算”、“预定”、“估计”、“预测”、“打算”、“预期”或“相信”等词语或这些词语和短语的变体(包括否定变体),或以将来时态形成的陈述,或表明将采取某些行动、事件或结果“可能”、“可能”、“将”或“将”(或前述的其他变体)来识别,发生、实现或实现。前瞻性信息基于目前可获得的竞争、财务和经济数据以及截至本新闻稿发布之日的经营计划、战略或信念,但涉及已知和未知的风险、不确定性、假设和其他因素,可能导致ESE的实际结果、业绩或成就与前瞻性信息明示或暗示的任何未来结果、业绩或成就大不相同,包括交易可能未完成或ESE可能没有实现交易的预期好处。这些因素可能基于ESE目前可获得的信息,包括从第三方行业分析师和其他第三方来源获得的信息,并基于管理层目前对未来增长、运营结果、未来资本(包括其数量、性质和资金来源)和支出的预期或信念。本新闻稿中包含的任何和所有前瞻性信息都明确受此警示声明的限制。ESE的证券交易应被视为高度投机性。

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

多伦多证券交易所创业板交易所及其监管服务提供商(该术语在多伦多证券交易所的政策中定义)均不对本新闻稿的充分性或准确性承担责任。

For further information about ESE, please contact:
investors@esegaming.com

欲了解有关ESE的更多信息,请联系:
邮箱:Investors@esegaming.com

SOURCE: ESE Entertainment Inc.

资料来源:ESE娱乐公司


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