share_log

Take-Two Interactive Software | 10-Q: Quarterly report

Take-Two互动软件 | 10-Q:季度报表

SEC announcement ·  02/09 14:47
Moomoo AI 已提取核心信息
Take-Two Interactive Software, Inc. (Take-Two) reported a decrease in net revenue for the three months ended December 31, 2023, with a 2.9% drop compared to the same period in the previous year. The company's net revenue was $1,366.3 million, down from $1,407.8 million. The cost of revenue saw a slight decrease of 0.5%, resulting in a gross profit of $678.1 million, a 5.3% decrease from the prior year's $715.9 million. Selling and marketing expenses decreased by 17.7%, while research and development expenses saw a minor decrease of 2.4%. General and administrative expenses also decreased by 2.3%. The company recorded impairment charges of $53.4 million for the quarter and $273.1 million for the nine months due to reduced forecasted performance of certain games. The company completed an add-on offering of...Show More
Take-Two Interactive Software, Inc. (Take-Two) reported a decrease in net revenue for the three months ended December 31, 2023, with a 2.9% drop compared to the same period in the previous year. The company's net revenue was $1,366.3 million, down from $1,407.8 million. The cost of revenue saw a slight decrease of 0.5%, resulting in a gross profit of $678.1 million, a 5.3% decrease from the prior year's $715.9 million. Selling and marketing expenses decreased by 17.7%, while research and development expenses saw a minor decrease of 2.4%. General and administrative expenses also decreased by 2.3%. The company recorded impairment charges of $53.4 million for the quarter and $273.1 million for the nine months due to reduced forecasted performance of certain games. The company completed an add-on offering of $350.0 million in senior notes, which will be used for general corporate purposes, including retiring the 2024 Notes at maturity. Take-Two's business development includes a diverse portfolio of products across various platforms and genres, with a strategy focused on creativity, innovation, and efficiency. The company's future plans involve continued investment in its franchises, with the release of Grand Theft Auto VI planned for 2025. The company's international business seeks to increase its presence, particularly in Asia, the Middle East, and Latin America. Take-Two's financial results are affected by the timing of product releases, economic environment, retailer performance, and hardware platform success. The company's net bookings for the three months decreased by 3.3%, while the nine-month period saw an increase of 2.4%. The company's liquidity is supported by cash and cash equivalents, short-term investments, and projected cash flow from operations, with capital expenditures anticipated to be approximately $150.0 million for fiscal year 2024.
Take-Two Interactive Software, Inc.(Take-Two)报告称,截至2023年12月31日的三个月净收入有所下降,与去年同期相比下降了2.9%。该公司的净收入为13.663亿美元,低于14.078亿美元。收入成本略有下降0.5%,毛利为6.781亿美元,较上年的7.159亿美元下降了5.3%。销售和营销费用下降了17.7%,而研发费用略有下降2.4%。一般和管理费用也下降了2.3%。由于某些游戏的预测业绩下降,该公司本季度记录的减值费用为5,340万美元,九个月的减值费用为2.731亿美元。该公司完成了3.5亿美元优先票据的附加发行,这些票据将用于一般公司用途...展开全部
Take-Two Interactive Software, Inc.(Take-Two)报告称,截至2023年12月31日的三个月净收入有所下降,与去年同期相比下降了2.9%。该公司的净收入为13.663亿美元,低于14.078亿美元。收入成本略有下降0.5%,毛利为6.781亿美元,较上年的7.159亿美元下降了5.3%。销售和营销费用下降了17.7%,而研发费用略有下降2.4%。一般和管理费用也下降了2.3%。由于某些游戏的预测业绩下降,该公司本季度记录的减值费用为5,340万美元,九个月的减值费用为2.731亿美元。该公司完成了3.5亿美元优先票据的附加发行,这些票据将用于一般公司用途,包括在到期时偿还2024年票据。Take-Two的业务发展包括跨平台和类型的多元化产品组合,其战略侧重于创造力、创新和效率。该公司的未来计划包括继续投资其特许经营权,计划于2025年发布《侠盗猎车手VI》。该公司的国际业务旨在扩大其影响力,特别是在亚洲、中东和拉丁美洲。Take-Two的财务业绩受到产品发布时间、经济环境、零售商业绩和硬件平台成功的影响。该公司三个月的净预订量下降了3.3%,而九个月期间的净预订量增长了2.4%。该公司的流动性由现金和现金等价物、短期投资以及预计的运营现金流支持,预计2024财年的资本支出约为1.5亿美元。
声明:本内容仅用作提供资讯及教育之目的,不构成对任何特定投资或投资策略的推荐或认可。 更多信息